Procedural Animation in Unity | Procedural Environment Interactions [1] Intro & Character Setup

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Learn the fastest way to set up your character and project for procedural animation in Unity! This is the first episode of a new eight-part series where we'll learn how to recreate the procedural environment interactions from popular AAA 3rd person games!

Today we cover important concepts of procedural animation, download the animation rigging package and set up our character with the core components we'll use to help bring our characters to life!

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►TIMESTAMPS:
0:00 Course Intro
1:10 Keyframed Vs Procedural Animations
1:52 Animation Rigging Package
2:15 Rendering Character Bones
3:29 What is a Rig?
3:47 Fastest Rig Setup
4:34 How the rigs work in Unity
5:24 Episode Recap
6:00 Outro

Thank you for stopping by and checking out my tutorial -- Hope you all enjoy! Please feel free to leave any questions & feedback you may have. This will help shape the direction and style for upcoming videos!

Thanks again for watching!

#indiegame #gamedev #indiedev #2023
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Hi everyone! What did you think of episode 1? Are you excited to learn these procedural animations? I'm just so happy to be back and finally have something to share on this project after all these months. Can't wait to share more of the series 🍻Cheers!

iHeartGameDev
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The man himself has returned at last!!!

kerduslegend
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want it so bad that from 5 years i leared about graphics 3d modelling but in this time waited for you to teach me animation jokes appart you are freaking best and really wanted to learn from you, guru ji

PRANAVDUTT
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Without animation a game will be nothing. Thank you sir!

shsstudios
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61k subs!! I am so happy for you man! I wanna stake my claim as one of the first 300!!!

XD

dibaterman
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Finally! The anticipation for this has been killing me 🥳

NathanRohner
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Thx! This kind of advanced content is so needed.

JersonSeling
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cant wait for the full series this is going to be great

gehahgahsd
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Oh, this is going to be awesome! Had been talking with friends about procedural animations lately and we all agreed that there needs to be a good tutorial series on this; it's just way too cool and adds so much life to a game. Awesome to see that you're tackling that! Absolutely looking forward to the next videos 💛

ChristinaCreatesGames
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This is the next big step I need to learn.
I need to handle multiple interactions in my game using IK for the hands and the fingers.
I am kinda lost but eventually will get things right.
Thank you for sharing

LuRybz
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The video we have been waiting for 🎉🎉🎉

Nopecvtgaya
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Ooh, exciting. This is gonna be an awesome series!

paris_mars
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So cool! Now i am hooked for this series 😅

Thanks

andrestorres
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Dude! Thank you!!! This is EXACTLY the thing i need RN in my dev journey! Love your chanel!

FLP
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Good lord this presentation is so good! Great work!

Thomas-qcdc
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I definitely want to see more of these procedural animation series. I am very fascinated by procedural animation and when I am older I want to do something with it

PacVan
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I really appreciate the effort put in this can't wait for the next episode

Kuvlil
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I was there in your very very early days! Amazing evolution man, glad the efforts payed of!

workflowinmind
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Great explaination with the tree hierarchy

hatrer
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I have been wanting to learn more about this topic as I have some ideas of a new game that will implement it to make it more realistic. Thank you for tackling this also I learned a lot from your state machine series and you have helped me make my own state machine better. So thank you so much.

HandsOnKnowledge