Netzwerktechnik Application Layer #10 - Bittorrent

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Moin!
Ich hätte vll ein Vorschlag, was nach der Netzwerktechnik Reihe kommen könnte (oder auch während dieser Reihe): Ein ausführliches Wireshark Tutorial :)
PS: Tolle Videos, mach weiter so!

mrcyrusthevirus
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Hey Morpheus ich habe mir jetzt die UnrealEngine gedownloaded aber da kommt immer so ein Errorcode:

Running D:/MyGames/Unreal Development Win64 -Project="D:/MyGames/Unreal -TargetType=Editor -Progress -NoHotReloadFromIDE

Creating makefile for Kreativ_SolutionsEditor (no existing makefile)

Performing full C++ include scan (no include cache file)

Using Visual Studio 2017 14.14.26428 toolchain (C:\Program Files (x86)\Microsoft Visual and Windows 10.0.16299.0 SDK (C:\Program Files (x86)\Windows Kits\10).

@progress push 5%

Parsing headers for Kreativ_SolutionsEditor

Running UnrealHeaderTool "D:\MyGames\Unreal "D:\MyGames\Unreal -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed

Reflection code generated for Kreativ_SolutionsEditor in 13, 6243121 seconds

@progress pop

Building 10 actions with 4 processes...

@progress 'Compiling C++ source code...' 0%

@progress 'Compiling C++ source code...' 10%

[1/10] PCLaunch.rc

@progress 'Compiling C++ source code...' 20%

[2/10] SharedPCH.Engine.cpp

d:\mygames\unreal error C2338: Visual Studio 2017 versions 15.7 and 15.8 are known to have code generation bugs that affect UE4. Please update to version 15.9.

ERROR: UBT ERROR: Failed to produce item: D:\MyGames\Unreal

(see for full exception trace)

Total build time: 36, 32 seconds (Parallel executor: 0, 00 seconds)

geriesfreak