Aurelion Sol Gameplay Update | League of Legends

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Aurelion Sol Gameplay Update Ability videos from the Season 2023 HUB.

00:00 COSMIC CREATOR
Aurelion Sol's damaging abilities break down enemies into stacks of Stardust, which permanently improves each of his abilities.

00:14 BREATH OF LIGHT
Aurelion Sol channels his dragon breath for a few seconds, damaging the first enemy hit and splashing reduced damage onto nearby enemies. Each second the breath is channeled directly at an enemy will deal bonus damage, which is improved by the amount of Stardust that's been collected. This ability collects Stardust if the target is a champion.

00:21 ASTRAL FLIGHT
Aurelion Sol flies over terrain in a targeted direction. While in this state, he can cast other abilities. Breath of Light no longer has a cooldown or maximum channel duration and deals increased damage while flying.
Astral Flight's remaining cooldown is reduced whenever an enemy champion dies after being recently damaged by Aurelion Sol.
Stardust increases Astral Flight's maximum range.

00:29 SINGULARITY
Aurelion Sol summons a black hole, damaging enemies and slowly pulling them toward its center. This ability grants Stardust each time an enemy dies within the black hole and for each second an enemy champion is caught inside it.
The center of the black hole executes enemies who are below a certain percentage of their maximum health. Stardust increases Singularity's size as well as the execution threshold.

00:36 FALLING STAR - R
Falling Star: Aurelion Sol crashes a star into the earth. This impact deals magic damage and stuns enemies while also granting Stardust for each enemy champion it hits. Gathering enough Stardust transforms Aurelion Sol's next Falling Star into The Skies Descend.
The Skies Descend: Aurelion Sol drags a giant star down from the heavens with an increased impact zone and increased damage, knocking up enemies rather than stunning them. A shockwave then spreads from the edge of the impact zone, which damages and slows the enemies it hits.
Stardust increases the impact area of both Falling Star and The Skies Descend.
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COSMIC CREATOR - Passive
Aurelion Sol's damaging abilities break down enemies into stacks of Stardust, which permanently improves each of his abilities.

BREATH OF LIGHT - Q
Aurelion Sol channels his dragon breath for a few seconds, damaging the first enemy hit and splashing reduced damage onto nearby enemies. Each second the breath is channeled directly at an enemy will deal bonus damage, which is improved by the amount of Stardust that's been collected. This ability collects Stardust if the target is a champion.

ASTRAL FLIGHT - W
Aurelion Sol flies over terrain in a targeted direction. While in this state, he can cast other abilities. Breath of Light no longer has a cooldown or maximum channel duration and deals increased damage while flying.
Astral Flight's remaining cooldown is reduced whenever an enemy champion dies after being recently damaged by Aurelion Sol.
Stardust increases Astral Flight's maximum range.

SINGULARITY - E
Aurelion Sol summons a black hole, damaging enemies and slowly pulling them toward its center. This ability grants Stardust each time an enemy dies within the black hole and for each second an enemy champion is caught inside it.
The center of the black hole executes enemies who are below a certain percentage of their maximum health. Stardust increases Singularity's size as well as the execution threshold.

FALLING STAR - R
Falling Star: Aurelion Sol crashes a star into the earth. This impact deals magic damage and stuns enemies while also granting Stardust for each enemy champion it hits. Gathering enough Stardust transforms Aurelion Sol's next Falling Star into The Skies Descend.
The Skies Descend: Aurelion Sol drags a giant star down from the heavens with an increased impact zone and increased damage, knocking up enemies rather than stunning them. A shockwave then spreads from the edge of the impact zone, which damages and slows the enemies it hits.
Stardust increases the impact area of both Falling Star and The Skies Descend.

SkinSpotlights
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Finally, after all this time, I can hide on bush

andrei_durlea
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For those who are confused. His passive is a scaling passive that allows most of Aurelion Sol's abilities to grow larger in size as the game progresses.
I don't know if it has any other features but that is the gist of it.

Edit: Now that acutal ability description has been revealed (Thanks to Skinspotlight), I must correct some of my statements so I don't look like an idiot.

My previous statements were based around the previous dev blogs and dev videos regarding the Asol CGU, and a few things have been adjusted since then.
To start things off, his passive applies to all of his abilities not just 3 of them. Additionally, not all of them increases in size as I previously stated, but they all do get enhanced nonetheless. And finally, your abilities enhance based on the amount of Stardust you have collected, not based on the duration of the match, but its still a scaling passive regardless.

Zakoxd.
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I love how the shockwave looks so impressive and impactful but also doesn’t obstruct the map at the same time.

josephsun
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the explosion of his ult hitting udyr used the same sound as the old passive stars hitting enemies <3

MrAmunai
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His R really looks majestical and making it possible to make the map look galactic yet deadly, good job Rito 👏.

Arumika
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He's ult aftereffects is fascinating ngl

mustaqimmatghani
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Asol kinda feels like a different champ now without his star belt

stunseedbackwards
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I’m gonna miss his unique gameplay with orbiting the stars but I have to admit this makes him feel much more like a Star Forger

turtwiggrottle
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That's so cool. I kind of hope the sound of the ultimate landing is heard globally, even if not for gameplay reasons, just for how cool that sounds.

Xeroskia
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I was skeptical about the rework at first, but I actually like how they managed to preserve his true cosmological nature. It makes sense for his ult to be a global ability because he is the creator of stars.

JSkitt
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They should keep the stars orbiting around him, maybe like Syndra. It could also be a great visual indication of his passive stacks.

Mark-fznm
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I cannot wait to see what effects his skins get

Storm Dragon especially is going to have an amazing Ult sound 100%

Vernafveik
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I'm so happy that currently his abilities grow in size. Now in lategame he will be a true feared starforger throwing suns and galaxies onto the rift. So mighty, so cool and still pretty Aurelion Solish

nagisashiota
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This is beautiful, but I'm so sad to see his orbiting stars go. I know a lot of people found them clunky, but I was holding out hope that the old version of them would come back.

AngelicRamen
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A bit weird to see him without 3 stars orbiting (maybe I played A.Sol too much) but the Ult aftershock looks so good

ItsPhantomSpirit
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He was my first main and now I’m glad they have given him justice. He just looks so much more powerful now.

StanTwiceZ
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That R really seems to have an impact.
I love the effects, riot really outdid themselfs. Hoping he is going to be playable at most levels without being a monster.

deus
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I will miss the starts
I will miss the sound of the ult

But damn this looks GREAT

STALKERLK
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I will miss the three stars orbiting around him a lot 😭

benbensk