Using Timeline: Working with Animation Clips

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Watch this video in context on the official Unity learn pages -

How to sequence and work with Animation clips inside of Timeline.
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When you use the same clip multiple times and end up making a correction in the original clip, is it possible to propagate the changes to the rest of the duplicates? Thank you

angelrubiov
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Can u please create a Timeline from the beginning, applying all these Controllers and Animations? It's very hard to figure out how all this heck works.

iReactive
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how do i animate a 3d character like make it follow you

charlotteglennie
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So I created a clip in umotion, but when I apply it to a robot Kyle it doesn't work, any ideas as to what could be going wrong?

legndarypigypow
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"Give me a five"
"No. Handshake"

ChauTee
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Is it possible to download / buy those characters and animations used in this tutorial?

lycosluke
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This is awesome... would I be able to use this to let's say, I have a winning animation, and I would like to be able to animated the glow in the characters eyes and save the clip for later use. Is this possible? I can already see the endless possibilities with this.

KRGraphicsCG
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anyone knows how to ... (hard to explain) like.... if I have a character that in the gameplay does some animation with it's animator
and the timeline cut scene starts while some animation from the animator plays...
well I want to make a transition for the last clip the character played to the clip i'm choosing on the timeline ... like if he was jumping and the cutscene start that shouldn't cut his jump to the new clip on the timeline it should have a transition to it.. but sometimes he won't be jumping he might walk or run...

liffaman
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My animation transition is not working. It is just reducing one clip and increasing the other.

PurooRoy
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Is it possible to use a variable animation clip in a Timeline track? I'm not sure how to word that – what I mean is: in your video, you chose a "winning" animation clip to play in your timeline... Is it possible to add a variable clip that, for example, can be scripted to play a random clip? So every time this Timeline is played, and that variable clip is reached, a random animation clip plays: could be the "winning" clip, could be the "crying" clip, whatever! Hope I explained clear enough! Much thanks, everyone. Really excited about this excellent new feature!!

ewwitsantonio
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Anyone know how to do some moving object, like the tank is moving forward or etc?
I dont found any editable position there, and if i just record it, nothing happen.

dzulfaqqoramin
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how to make the model animate in a different position for me it ended up at the same place

zoterodisuke
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I'm struggling, I make an animation track and import mixamo animations onto the animation track but when I do this my character model disappears and moves to the other side of the world?

GameDevUE
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if i drag my animation into the timeline i cant play the animation from the timeline and the animation doesnt do anything

milan
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British aksanı seçtiğiniz için teşekkürler.

ahmedkeskin