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Persistent Particle System (Blood, Shells, Dirt, Footprints)
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Let's make a Persistent Particle System for Shells, Blood or Footprints.
How to make a Mesh
Flying Body
If you have any questions post them in the comments and I'll do my best to answer them.
See you next time!
#unitytutorial #unity3d #unity2d
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Hello and welcome, I am your Code Monkey and here you will learn everything about Game Development in Unity 2D using C#.
I've been developing games for several years with 7 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
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How to make a Mesh
Flying Body
If you have any questions post them in the comments and I'll do my best to answer them.
See you next time!
#unitytutorial #unity3d #unity2d
--------------------------------------------------------------------
Hello and welcome, I am your Code Monkey and here you will learn everything about Game Development in Unity 2D using C#.
I've been developing games for several years with 7 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
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Persistent Particle System (Blood, Shells, Dirt, Footprints)
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