Unity Textures: Normal Maps, Cube Maps, and Advanced Texture Import Settings

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A deeper dive into setting up different types of textures in Unity. A bit on the dry side; used as part of a course on game development and technical art.
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A little errata:
To create a Cube Map in 2019+, set the Texture Type to Default, and the Texture Shape to Cube.
The Advanced texture type has been replaced by an Advanced dropdown within the import settings.

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