10 ways in which JWE2 is WORSE than JWE1 | Jurassic World Evolution 2

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Jurassic World Evolution 2 is worse than Jurassic World Evolution 1 in SOME ways. Of course the sequel introduced many improvements, but these are 10 points that JWE2 still needs to fix.

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IMPORTANT: updates have now solved 4 out of these 10 issues (and the most important ones at that)

Once more for the people in the back: This video is from BEFORE updates that fixed the problems I talk about. Yes, you can "just turn off scientists" NOW. Since an update that came AFTER this video. Please... please... release me from this curse where people do not understand how time works. I am desperate lol

EvolutionSquare
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It is always odd to me when sequels remove things that were in previous games

ethanreed
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The only real issue I have is lack of any sort of free-play mode. All the challenge modes have arbitrary restrictions, so there is no way to build a free-form park from the ground up. You either deal with a restricted roster or mechanics, or get progression-free sandbox. I did all my park builds as Jurassic challenges in the first game.

I'd like to see the various challenge mode penalties as sliders, so you can make your own custom challenge modes. I'd be there day one for the max penalty Jurassic challenge.

jessebluem
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The lack of placeable trees is something that must be brought back in. Some of the missing JP signs too.

kairyu
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I like what you’re saying and I feel that the way the fences are placed and the scientists can get annoying

yosefmosheyev
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If I'm being honest, I don't like the fact that I can't use all the different environment brushes in sandbox mode. We kinda got the ability to do that by getting all the rocks from the different maps with the first update for sandbox but I want to be able to make pine forests in the tropics or have a desert exhibit with cacti in the taiga biome.

nathanmorrison
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Monorails are agonizing. Every time I need to expand my monorail my transport rating plummets because it has to wait for the whole new section to build before any of the stations open up again.

Also the stations are to big to fit into parks, they take up sooo much space

Dan
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Ya the biggest problem was a dry campaign this time around. I played the first one over and over again because of the campaign. Receiving goals that flowed with the story and completing those goals were satisfying. This time around it is seriously lacking. I really hope they do something amd bring back a few good story dlc's with some cool and unique goals and missions.

realfiction
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I personally enjoyed JWE 1 more, ESPECIALLY when it came to unlocking dinosaurs.
The dinosaur healing process is so annoying in JWE2 (While playing JP Chaos Theory my 2 Triceratops non-stop battled and one of them always was heavily wounded).
It's kinda annoying how you have to research, find fossils, incubate and release for example Giganotosaurus in order to unlock it. Especially when it comes to larger creatures (Acro, Giga, Mosa etc.). They cost a lot of money.
Oh, and I almost forgot: While playing JWFK chaos theory I got a task to transport a Sinoceratops to a safe enclosure. Guess what: After 2 seconds one Sino got INSTANTLY killed in a battle with another Sino and I've had to restart the chaos theory, which I didn't, cause I was already annoyed by the game.
And don't get me started on Sandbox. Incubating dinosaurs in JWE2 is much slower and takes more attention than in JWE1. (I'm a Sandbox player mainly)

After playing for 3 days, I've had enough of JWE2 and went back to Ripping and Tearing in DOOM Eternal, because I have so much more fun in it.

Good video as always.

_CRnAgE_
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No Dominion Discussion today! There was no news this week and I've been sick following my booster shot yesterday :( But I hope you enjoy this video and don't forget: livestream later today!

EvolutionSquare
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This was spot on. The MVU system means having a bunch of carnivores can be agonizing. I like having Coelophysis in my parks, but every time I do, I’m pretty much calling on the MVU every minute, because they insist on having large numbers, so they’re fighting all the time.

Also, THANK YOU for calling out the unlock system. It’s a mess. I’m still trying to unlock a few species, and I swear that whenever I send out expedition teams, it can take them up to THREE trips to get enough for 50%, which especially sucks if they’re one of the more expensive creatures.

I still enjoy playing this game, but you are absolutely right; it needs some fixing.

theocovello
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Here’s one hot take: I don’t care for unique animations for dinosaurs unless they’re cool(or adorable), or makes sense for the animal. And honestly it kind of drags down the game a bit for me because although do you get to see the cool animation of the Carnotaurus makes every time but then again you have to see that every time there’s no variety. So I would’ve been completely fine with reused animations for dinosaurs but randomized so every time they kill some thing it’s never the same animation.

titanuskolasaurus
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My biggest complaint was that everything felt too directed. In the first game, you basically could build it any way you wanted outside of the mission requirements. Here it's too specific to be free. Everything here feels like a mission. Because it is so specific here, it really hurts any fun of going back and doing it again. Plus the fact that is feels more like a tutorial than an actual campaign hurts more. I have the first game as all the expansions and still enjoy playing it a lot. Also I would like the medical aspect a lot more if the dinos were not fighting nearly as often. I spend more time trying to treat them than I do building the park.

Speculativedude
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it's actually inferior in some pretty major ways
ie: replayability

BIGDADDUI
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I'll be honest, the moment I felt how long it'd take to unlock everything was the moment I downloaded a complete save file. I just don't have the time or patience for the way they did it here, and doing so made me enjoy the game much more.

marcosa.
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I got some ways why it is a little worse

1. There is no Raptor Pen
2. The Galliminus panics from the Coelophysis even tho they dont pose a threat to them
3. There is no Isla Sanctuary
4. All the large carnivores are able to hunt the big sauropods, in which I wish it was still only the indominus that can hunt them
5. You cannot modify the genomes the way they used to be (how strong a dinosaur is going to be, they're lifespan, resilience, defences, ETC)
6. They have the sauropods dislike eachother if they're in the same enclosure
7. Dinosaurs from the same digsite will sometimes dont get along with eachother if they're in the same enclosure

alexb
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Ive actually lost interest in the game a bit already.. no ideas on what to do, I am saving up your exhibit ideas to make a park later and I am looking forward to that!

savagequesadilla
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The ability to get rid of certain modifications would be really cool for people who like dinosaur fights. Then you could get dinosaurs down to a fair level. In Evolution 1, you could do that by applying lifespan genes on dinosaurs.

aquaflame
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It's replayability is apauling compared to the first game . You had a campaign with in my opinion some fairly decent replay ability . It was basically challenge mode but longer . Challenge mode was the same thing for each island where you start out with some starting cash and you build a park . These things are what had the replay value things you could do over and over again different each time . With campaign you could go back to previous islands and with challenge you could have everything on any island available in the game . With jwe2 you can't go back to any campaign islands you've already done once finished and with challenge each islands has set things you can and can't have . Germany is herbivore only/carno limited . And so there no way to build a park by research and earning and also have carnivores on Germany . Challenge mode was the main replay value of the first game because it was everything in the game on one island that you had to research it was the definition of a park builder however in jwe2 it's the same but limited for each island . I want Germany where I can have everything in the game but I also have to earn it I don't want sandbox where I'm given everything .

joeswanson
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I just got it less than a week ago and I had been waiting since November last year and the only thing I’ve really noticed is that the Dinosaurs animations are kinda funky, the ranger teams are also being weird, and the campaign is way too short:)

oliviafrazier