The Most Profound Questions Ever Asked in Games

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The most profound questions in gaming of all time. #gaming

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Chapters:
0:00 Introduction
0:27 Cyberpunk 2077 - The Quiet Life
7:07 Planescape Torment - What Can Change The Nature of a Man
12:42 SOMA - What Does it Mean to Be Alive
19:32 Outer Wilds - Optimistic Nihilism
25:46 Deus Ex - We Hate Freedom
31:49 Papers Please - The Greater Good
37:34 I Have No Mouth and I Must Scream - Our Eternal Suffering
45:08 Spec Ops The Line - The Darkness Inside Us
51:13 Nier Automata - God is Dead
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On Cyberpunk: Viktor Vector said best:

“I used to know who’s who and what’s what. Then one day I just gave it all up. I’ll never be a legend in this city…been sleeping peacefully every night since”

Phenomenal vid my friend! I love games that leave you in an existential crisis❤

ShadowProject
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One of my favorite things about V in Cyberpunk as well is that no matter what choice they make at the end of the game their story is a legend within Night City, obviously some of the choices lead to them adding more to it but the story is still known across many people throughout Night City and they influence people and events that will change Night City and certain residents of it forever, so either way V gets what they wanted.

exemplar
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it wouldnt be frankly if he didnt immediately start talking about cyberpunk, love to see it👍

Snippyyy
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The suicide ending always breaks me down when its brought up. It was actually the first ending I ever landed on. I didnt even mean to but it felt like a representation of what was really going on in my head at the time. Hearing the anguish people felt over my actions still hurts even though none of them were real.

TheRealxKaydo
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thank god for using the Forest Kingdom as the track for NieR Automata.

it's the genuine track that radiates this feeling of something great that once was.

YoRHaUnitBabe
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The most profound yet simple question asked in gaming:
Continue?

Have you had enough or do you want some more? Have you learned? Have you grown? Or are you going to fail again? Tell me now - you’re on the clock with eight seconds left. Will you rise up and beat this challenge or walk away leaving this game behind.

PressALPHA
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castlevania proposed the most profound question of them all: "WHAT IS A MAN!?"

rikufang
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Cyberpunk made me care so much about the characters that i just flat out refused to see the Suicide ending, purely because it flat out pains me seeong characters like Judy utterly miserable about it. I wanted what was best for my friends throughout cyberpunk and did what i could to achieve that. So in my ending, Judy and i ditched the city and left with the Aledecaldos. Johnny got to stay with Alt. Mostly happy ending for everyone else. Its truly a fantastic game

Chaotic_HLL
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also for my real comment that isnt just memeing, I Have No Mouth And I Must Scream, is one of the most tragic stories ever written, the fact that death is the best option is such a terrifying concept, and has single handedly made me super afraid of AI lol, the thought of experiencing the worst things the world can offer and being able to do nothing about it but accept your fate is such a gross situation, and for some reason, it reminds me a lot of something like dementia. with dementia you are literally stuck in a hell where you cant remember anything and all the things you built up to in life are lost, only to have a glimmer of hope at the end, of course with dementia you still have the option of death, but its the same concept, being trapped and being stripped of what made you human

Snippyyy
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What i also like about Soma is it makes you thinks about copies and other versions of you. While this does still connect to the idea of "what is human", the idea the game has about copies is really interesting. The mc has to copy their sentience, so now theres two people out there with the same memories, thoughts, ideas, but over time they would change. If you were to meet a copy of yourself, how similar would you actually be? And what would it mean if there was an original? Does being "the original" actually make you more, you? Or perhaps would the copy be more? Or would either version be considered lesser than before the copy?

azureflame
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I was pleasantly surprised to see Planescape: Torment get some much needed attention. Well done!

gentlekatabasis
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There is a very interesting theory on Spec Ops the line. You see when I played the game, by the end of the story everything made sense except one line. The game kind of takes a flashback approach at the start. However, when you reach the flashback point .. ..after sometime in the story.... there's a line which is along the lines of "Wait we have experienced this before". You see why would the character say this? The flashback was for us and not the characters. Unless it was no flashback at all. After this All the cuts in cinematics are in black where previously it was in white . This leads to a theory that the helicopter crash killed them. The entire game is basically the dying dreams of a man Seeking to end the mission in his dream atleast. This is further proven by how those vague hallucinations and visions are dream like throughout the game becoming more prominent by the end and the multiple endings that the game has.

ezioarka
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This video is amazing! The topics discussed in these games are truly well thought out, they work well, I especially love outer wilds, optimistic nihilism, the thought that in the face of death, light can be found.
(I’m going to bed now so I’ll watch the rest of the video when I wake up, amazing so far!)

Okay, I’m back. I loved the way it ended up panning out, I’d honestly say that many of the questions pondered in these games, all encompassed something to do with friendship. Being with others, cultivating relationships, love, teamwork, a bond that can stand the end of the universe, a determination of the future, a guiding force, love even through pain, all these things are most ponderous of the human mind, and so profound to discuss. Amazing job, I love how this was all put together.

PloverTechOfficial
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37:45
“Can you imagine the worst life possible? One filled with anger, abuse, torture and damn-“
*Clash of Clans ad pops up*

swd
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god, the ending of the cp77 chapter of the vid, with kerry's song, made me tear up bro. cp77 hit so hard for me and nailed home a lot of things, it's one of few games where I felt like I was the character. Both suffering from similar things. Wanting to go in a blaze of glory but later finding out friends and family are ten times better

Thckb
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Frank finally covers a Square Enix game. Nier Automata is GOAT. I hope you actually played it too. ;-)

PressALPHA
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Your philosophical explorations are what drew me to your channel, and, as always you never fail to impress. This was an amazing video; I'd love to see more from you like this!

WolfCry
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Okay dude, let me check
Cyberpunk? Yep!
Outer world? Here!
Prey? Not mentioned! WHAT?!?!?
Wtf, dude?) don’t let me down next time, list isn’t full, be attentive next time 😏😉

АлексейНикитин-уу
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I love the themes of Night City’s lust in the romance options.
How every romance will want to bang you, but Panam, the one NOT from NC, the only way V has to get out, will deny your advances.

Firefight_
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Bruh, that Outer Wilds nihilism speech really got me. Nothing in the grand scheme of things really matters and thats why it actually does on a smaller scale ...
My man, you know how to make people start thinking O.o

coolRcZ