Use an HDRI Light Source For an Extremely Realistic Scene

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What Will I Learn?
Create a photorealistic interior arch viz rendering out of 3ds Max + Vray
Model custom furniture using Polygon tools and other 3ds Max tools
Model cloth objects using cloth simulation in Marvelous Designer
Understand how to use all the settings of the 3ds Max Physical Camera in order to improve composition
Achieve perfect light exposure for your renderings
Use Vray lights, including HDRI dome lights, to create natural looking lighting to achieve photorealism
UVW mapping for complex models
Create custom advanced textures / materials in Photoshop and Vray to achieve photorealism
Understand Vray settings that contribute to photorealism, speed and quality
Experiment with atmospherics, lens flare and light bloom, all within 3ds Max / Vray to enhance your scenes
Make your image pop with professional post-processing techniques in Photoshop
Course Introduction 03:56
Introduction 01:54
Is This Course Right For You? 01:53
All Course Resources, Plus Student Q&A 00:09
Advanced Modeling For Architecture in 3ds Max 01:19:54
Let’s Get Started 02:08
Download Resources and Follow Along 00:26
Model the Wall Panels Using Edit Poly Tools 07:03
Model a High Detail Plank Wood Floor 11:54
Model a High-Poly Window – Part 1 12:46
Model a High-Poly Window – Part 2 05:33
Model a Detailed Piece of Modern Furniture – Part 1 10:04
Model a Detailed Piece of Modern Furniture – Part 2 15:54
Model a Detailed Piece of Modern Furniture – Part 3 03:07
Learn More Modeling Tools By Creating a Home Decor Model 10:59
Intro to Marvelous Designer for Creating Organic 3d Models 31:35
Marvelous Designer – Where / How Do I Get It? 00:24
Marvelous Designer: Model a Cushion While Being Introduced to the Basic Tools 15:12
Model Naturally Folding Curtains for Your Scene Using Marvelous Designer 12:24
Easily Create a Highly Realistic Rug Using Marvelous Designer 03:35
Modeling Wrap Up 05:57
Final Modeling Tip 05:14
Modeling Review + Links To The Models I Used 00:14
BONUS: Download Free Additional Furniture 00:28
Cameras and Composition 26:03
Photography Theory: Basic Terms Explained 02:38
Learn Good Composition From The Pros 07:20
All 3ds Max Physical Camera Settings Explained 16:05
Advanced Lighting Using Vray Lights 22:26
Use a Material Override Rendering to Figure Out Lighting 04:55
Use an HDRI Light Source For an Extremely Realistic Scene 09:18
Add Interior Light to Your Scene With Vray Lights 08:13
Advanced Materials 01:00:56
Learn From Expertly Created Materials 08:39
UVW Mapping for Our Furniture Model 09:27
Create Your Own Photoreal, Tileable Maps in Photoshop 09:43
Generate Your Other Maps – Reflection, Bump, Etc. 04:02
Create a Photorealistic Vray Material 18:35
Stainless Steel Material 10:30
Advanced Rendering 30:07
Vray Render Settings — What You Need To Know 18:44
Linear Workflow, Color Adjustments, Lens Flare, etc. Vray Frame Buffer Explained 11:23
Atmospherics 10:49
Vray Environment Fog 10:49
Advanced Post-Processing 28:18
Using Your Render Channels in Photoshop CC 11:07
Create Light Bloom in Photoshop 04:30
Apply Final Image Enhancements 12:41
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