Scott Miller Talks 25 Years In The Games Industry

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#Shacknews #Interview #GameDev

Scott Miller is an American video game designer, programmer, and entrepreneur best known for founding Apogee Software, Ltd. (which later became 3D Realms) in 1987. Starting with the Kroz series for MS-DOS from that year, Miller pioneered the concept of giving away the first game in a trilogy—distributed freely as shareware—with the opportunity to purchase the remaining two episodes. This method became the standard distribution method for Apogee. Competitors such as Epic MegaGames later adopted the same business model.

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5:00 that explains alot why Duke Nukem Forever and Prey were never released on time because of this line of thinking

NoxiousLynx
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commenting because this needs more views. i think, unfortunately, with current political correctness, there's no way we could get another duke game. it's almost taboo to even be a duke fan now. listening to scott, because he's og. i learned how to program from downloading source code in the 90s and reading books too. such different times now.

phat-kid
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Ah, yeah... Why are Gearbox not making anything Duke related?

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