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Minecraft Easy Boss with Health Bar Toturial [command blocks]
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Used Minecraft java 1.21 version
change "Boss_name" to the name you want to use (Don't delete quotation marks)
Primary commands (need to be the operator of the server):
/give @p minecraft:command_block
/gamerule commandBlockOutput false
-----
First line of Command blocks:
1.1 [Impulse, Unconditional, Needs Redstone]
/summon wither_skeleton ~ ~ ~ {CustomName:'[{"text":"Boss_name"}]',CustomNameVisible:1b,PersistenceRequired:1b}
1.2 [Chain, Unconditional, Always active]
/bossbar add health "Boss_name"
1.3 [Chain, Unconditional, Always active]
/tag @e[type=minecraft:wither_skeleton] add mob
1.4 [Chain, Unconditional, Always active]
/execute store result bossbar minecraft:health max run data get entity @e[tag=mob,limit=1] Health
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Second line of Command blocks:
2.1 [Repeat, Unconditional, Always active]
/execute store result bossbar minecraft:health value run data get entity @e[tag=mob,limit=1] Health
2.2 [Chain, Unconditional, Always active]
/execute if entity @e[tag=mob] run bossbar set minecraft:health players @a
2.3 [Chain, Unconditional, Always active]
/execute unless entity @e[tag=mob] run bossbar set minecraft:health players
2.4 [Chain, Unconditional, Always active]
/execute unless entity @e[tag=mob] run bossbar remove minecraft:health
change "Boss_name" to the name you want to use (Don't delete quotation marks)
Primary commands (need to be the operator of the server):
/give @p minecraft:command_block
/gamerule commandBlockOutput false
-----
First line of Command blocks:
1.1 [Impulse, Unconditional, Needs Redstone]
/summon wither_skeleton ~ ~ ~ {CustomName:'[{"text":"Boss_name"}]',CustomNameVisible:1b,PersistenceRequired:1b}
1.2 [Chain, Unconditional, Always active]
/bossbar add health "Boss_name"
1.3 [Chain, Unconditional, Always active]
/tag @e[type=minecraft:wither_skeleton] add mob
1.4 [Chain, Unconditional, Always active]
/execute store result bossbar minecraft:health max run data get entity @e[tag=mob,limit=1] Health
-----
Second line of Command blocks:
2.1 [Repeat, Unconditional, Always active]
/execute store result bossbar minecraft:health value run data get entity @e[tag=mob,limit=1] Health
2.2 [Chain, Unconditional, Always active]
/execute if entity @e[tag=mob] run bossbar set minecraft:health players @a
2.3 [Chain, Unconditional, Always active]
/execute unless entity @e[tag=mob] run bossbar set minecraft:health players
2.4 [Chain, Unconditional, Always active]
/execute unless entity @e[tag=mob] run bossbar remove minecraft:health
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