GTA III Beta Map Analysis

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Someone's caring for an 18 year old game makes me happy

dunkelheit
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In my opinion, the extra area in Portland makes the most sense to be a prison. It's far from the entire city, no roads lead to it (or atleast no asphalt roads) And the surrounding area seems to be a rocky cliff. Makes sense for a prison to be there, and again, as you mentioned, the characters going to Portland in the intro cutscene backs this theory up, even if just a bit

olzhasone
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I think a big reason to why GTAIII's map feels a lot bigger than it actually is, is that the streets aren't laid out on perfect grids, so you have to take many more twist and turns to get where you want, so you naturally take more time to get to where you have to go. It's a testament to how well designed this map is. VC had a similar design philosophy with the internal streets, but It felt a lot smaller than III because of the outer main roads effortlessly taking you to any corner of those thin islands.

jokoperez
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that music, the nostalgia gives me chills.

whatever
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This channel is so so underrated compare to the quality of video and direct to the topic overall awesome video 👍👍

Udayjeet_singh
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The reason you can't find that on Rockstar North's website was probably because they were known as DMA Design until shortly after GTA3's release.

ForelliBoy
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Fun fact: 'Some other guy' from the opening cutscene is the old Oriental gentleman from Donald Love's missions. Love paid the Cartel to bust him out of prison and then they tried to hold the old man until Love paid more than agreed sum. That's where you come in later in the story

MrCollyT
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Personally feel that once the blocked tunnels are completed they would most likely connect to Carcer City and surrounding areas, due to Carcer being mentioned as being near to Liberty on the radio in GTA 3 and also in Manhunt the mission Press coverage begins with the protagonists exiting their vehicle opposite a closed off road tunnel, could be coincidence but I'm not so sure as it is often stated that GTA and Manhunt exist in the same universe.

garryjohnston
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Great video and analysis as always! Given that the beta map is in wireframe, it looks like they had all of that modelled (or greyboxed - which is the act of creating the basic shapes of a map or location in a game), but they either removed it after, or some of the screenshots/renders are actually from BEFORE that map was made. Seems like they just took a topdown view of their 3D Studio MAX project for that beta map. Shoreside Vale looked "greyboxed", where just the basic shape was done and nothing else.

SpiderVice
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Even though this is a fictional city I feel home whenever I'm on it's streets

inspirator
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What doesn't make sense is that during the first mission, Claude and 8 Ball are headed to the penitentiary but the closest thing we have as a prison in Portland is the Police station.

kobejanvicente
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GTA 3 Fans: Wow, Liberty City is so huge!

Mafia I (City of Lost Heaven): *Am I a joke to you?*

augakem
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This map feels bigger than Vice City despite it's actually smaller.

AFT_G
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Another really interesting video, Badger! Love learning about stuff like this. Very insightful stuff and I would love to see more videos about GTA III's hidden past if you've got anymore information you've found.

UnwiseWings
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* Car gets shot at
Badger : ah, good ol’ Liberty City

JH-jmib
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That bta map was likely from the flash interaction. They even had points where you can click on objects to hear rave music or short interviews of characters, I might have an audio clip I recorded.

Shortly after Vice came out they took the interactive dlash map down but Vice had something similar but with post it notes on a pin board.

TSnowy
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im so happy that u started uploading gta content

detelin
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The Callahan Bridge is mostly based on the Manhattan Bridge in real life. I think there should have been an in-game version of the Brooklyn Bridge too atleast the player would've had choices to choose whether he should go from this to that island on which bridge. And it would have made the game feel more realistic.

WakanaGojo
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The bank is in accessable due to storage limitations was actually where that blocked tunnel was going to lead to

KD-hfeg
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The background music brings back memories of me causing chaos throughout Liberty City

claudespeed