Is SWTOR worth returning to in 2022?

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If you used to play Star Wars: The Old Republic, and have been wondering about whether it’s a good time to return to the game, this video will go through all the pros and cons about the game for returning players, whether you last played a year ago or haven’t played since the launch of the game. If you’re a new player, you’ll want to check out my other video, “IS SWTOR worth trying?” instead. While whether a game is worth trying is a fairly easy question to answer, whether its worth it for you to return to SWTOR after playing it in the past is a lot more of a nuanced question to answer.

00:00 Intro
00:34 Cost of the Game & Expansions
02:12 2022 The Bad
03:18 2022 The Good
04:18 Combat Styles
04:52 Class/Origin Story
06:06 Second Combat Style
06:44 Loadouts
07:11 Combat Tree
08:28 Gear
09:13 Levelling Experience
09:39 Main Story vs Side Quests
10:36 Game Difficulty
11:16 Level Sync
11:56 Challenging Content
12:36 Operation Difficulty
13:09 Population
13:45 Dead Game?
14:52 Updates Since Launch
15:09 Expansions
16:25 Conquest
16:45 Guild Upgrades
17:08 Login Reward System
17:38 Galactic Seasons
18:28 Galactic Seasons 3
19:47 Group Content Updates
20:27 Flashpoints
21:27 Operations
22:12 PvP Warzones
22:50 Ranked PvP
23:06 Galactic Starfighter
23:48 Events
24:36 Planets
25:03 Crafting
25:35 Strongholds
26:23 Cosmetic Armor
27:12 Inflation
28:18 What to Look Forward to
28:43 Opinions
31:39 End

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I think class stories should make a return, they were the core of the game and gave a unique perspective on the galaxy for each one. This would allow us to have continuation of class romances or just seeing our companions interact with us more often, as well as their approval and disapproval on decisions.

InnateNobility
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SWTOR, you're breaking my heart. You're going down a path I can't follow.

troomis
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Just started playing about a month ago, Sith Warrior story is pretty great. I’m on Chapter 3. I don’t want it to end.

itscampception
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Chapters
00:00 Intro
00:34 Cost of the Game & Expansions
02:12 2022 The Bad
03:18 2022 The Good
04:18 Combat Styles
04:52 Class/Origin Story
06:06 Second Combat Style
06:44 Loadouts
07:11 Combat Tree
08:28 Gear
09:13 Levelling Experience
09:39 Main Story vs Side Quests
10:36 Game Difficulty
11:16 Level Sync
11:56 Challenging Content
12:36 Operation Difficulty
13:09 Population
13:45 Dead Game?
14:52 Updates Since Launch
15:09 Expansions
16:25 Conquest
16:45 Guild Upgrades
17:08 Login Reward System
17:38 Galactic Seasons
18:28 Galactic Seasons 3
19:47 Group Content Updates
20:27 Flashpoints
21:27 Operations
22:12 PvP Warzones
22:50 Ranked PvP
23:06 Galactic Starfighter
23:48 Events
24:36 Planets
25:03 Crafting
25:35 Strongholds
26:23 Cosmetic Armor
27:12 Inflation
28:18 What to Look Forward to
28:43 Opinions
31:39 End

Swtorista
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As a person who started playing in mid 2022, the answer is a yes for me. Couple things I like to note: it is a great single player experience doing the stories. The constant paywalls for almost every gd thing is frustrating as hell, vibrant RP community, no PVP community I can speak of just yet on my server, beautiful for it's age. 6.5/10. Solidly above average but far from perfect.

ffsfu
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I have never stopped subbing but have a really hard time getting stuck into the game since they made those big changes during KotFE. I really like the old school path through the flashpoints, I wish they had a guided mode that let you go through the old game up through Shadow of Revan as like a continuous campaign.

Appreciate the breakdown, I'll have to check it out again when that new Season happens. I do hope they find a way to revamp crafting, I like it a lot but the Cartel Coins invalidated lots of the armor and weapon crafting.

nullunit
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I liked how the gear system was before. You could play the game at your own pace and get high level gear and exchange gear currency to buy sets at the vendor. Now the top gear is back, locked behind harder content. I'am not a no lifer, so I don't have time to be scheduling raids like if it's another job. I wish they'd revert it back to how it was prior to the last expansion, I liked the command crates.

MoyToy
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The ability tree was the thing that did it for me and i quit for good, i was so used to having all the abilities at once on the Juggernaut, that + the bugged launch

Sevan-ky
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I really loved this game. I played every bit of the story and side stories until I got to Hoth on first play through ever. Was already max rank by that time. The person I played with stopped. So I did as well. Thoroughly enjoyed it while it lasted. There was so much content left that I never got to experience.

HolyOrangeJuice
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I'm still as hooked as I was when I first started in December 2011, maybe even more now that my characters can use any advanced class they want and somes Veteran Flashpoint missions can even be done solo.

If only EA could give all the support the SWTOR team deserve to release more stuff... I hope the next major update will finally modify a few more Veteran only Flashpoints and add a Story mode.

wargamesmaster
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The amount of new shit you've got to learn because old shit was reorganized (for no reason) ontop of further currency and currency caps makes going back into it untenable.

Think I'll stick with STO.

grimm_comics
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You are so skilled at narrating. I've been watching a bunch of these videos lately and I don't even play SWTOR haha. Keep it up! I'll be trying this game sometime after that 64 bit client drops.

KonglomeratYT
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i still love and enjoy playing the game just haven't had time to play the game in Months dealing with Stuff and taking a break from it also. but will get back to playing it again at some point.

doctordakotascorpio
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I am thankful of your honesty, i left the game because of the last expansion having bad and short content, beeing a mostly story and solo player it kinda destroyed my enjoyement for the game. I dont enjoy this game combat but i sinked in 3k hours in it because of everything else. Ill wait for another content drop and ill be looking forward for you to let me know about it !

Valravn
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I love to do the side quest as they often take me to areas I wouldn't normally go in the main story and they help to flush out the current planet that I'm on and the games lore and finally they make the world feel more alive to me.

freddy
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I just bought a subscription, having a blast and getting addicted already..! Nice vid

carloshurtado
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I still love swtor years after I started

Memecornerreal
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What this game has going for it is the storyline, I dont know what has changed as I been away from this game for around a year or so. But the storyline of this game was really well done for this alone I reccomend anyone to play this. Especially if you're a Star Wars fan.

YukiPyro
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I’m one of those new returning players, who last played a year after launch. I created three new characters that are at various points in their levels and stories. My take on it.

Leveling is a dream. Gearing is simple easy and understandable… until you hit 80. At which point you are left adrift with no idea where to go and what to do. Mod upgrades stop at 70. By 79 life is getting rough as the heroic boxes stop giving blue gear at 61, and you have to sit on the new ones until you hit KotFE. And you will easily hit 70 before that point. And then you hit 80… suddenly all my gear is obsolete by 50+ points. My upgrade options require conquest points to go buy a green starter set from the fleet. But I don’t have any Conquest thingies. It’s Wednesday, it’s my first 80, and my weekly Conquest completed last night. And doesn’t give the thingies until you’re 80. And with auto scaling pretty much everything will ass blast you in the gear you have. So you get to roll up another character to play for a few days.

Story is fantastic. On every class… until you hit KotFE/KotET. Which is just horrible for what it does to you as you spend night after nigh wading through a never ending tide of spawning sky troopers. Everything you’ve worked and played for taken away, Ie companions. You’re locked into a single player never ending story arc which will auto advance to the next chapter without giving you a chance to hit the vendors or anything. You walk into a room at your base to go turn something in and you’re zoned to another planet for yet another endless slog of sky troopers. The gameplay is no longer SWTOR. It’s God of War. The MMO is stripped out. It’s Tuesday, so finally I can get my gear and go back to that character and hopefully get past these two horrid sections and back to fun gameplay. And I know these are years old expansions. The problem is they still sit in the middle of a new or returning players progression arc, and will continue to be a jarring experience if not a point of new players walking away for years afterwards.

Some of the new systems are great. The new Combat Styles approach is fantastic. It allows for some real flexibility in play styles. If just because you can get stealth on any character, which makes life so much easier for solo players. (Except for KotFE, which ignores stealth completely).

andrewtaylor
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I'm coming back... wish I didnt stop playing but at the same time the break was nice and gave the dev team time to polish up a few things. I have to say out of all the different MMOs I have played SWTOR is my favorite because of how it feels being in the star wars universe. I really hope they can figure stuff out and turn things around as far as the negativity they've been receiving lately.

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