WTF ... OMFG breaks the game completely!!!!

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I just wanted to see the Operation Make Faster Game optimizations on the test server. I had huge hopes for the much needed performance increase. I therefore logged in with my low spec laptop to test it, right away. However, I was shocked when I saw the result. Indar is almost unplayable, as it is now covered in a thick haze. The IR scope is unable to penetrate it - enemies are invisible. Visibility is zero. The haze is also visible in the menus - WTF?

If the idea was to FORCE everybody into using low fidelity settings in order to BOOST performance, I congratulate Sony, once again, for #$#%# it up.

I hope they will fix it, soon.

One positive thing I noticed ... the change of fidelity settings is much quicker now and I guess changing it will not make the game crash all the time.
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