Elden Ring | PS4 - PS4 Pro - PS5 | Graphics Comparison

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PS4:
1080p at 30fps
43,64Gb

PS4 Pro:
1800p at 30fps (reconstructed resolution & unlocked framerate)
43,64Gb

PS5:
2160p at 30fps (unlocked framerate)
1620p at 60fps (common resolution)
44,80Gb

- All versions have the release patch applied.
- PS5 has greater draw distance, anisotropic filtering, texture quality, shadows and vegetation, but it is clear that it is a game mainly developed for Oldgen.
- PS5 extra vegetation looks worse by pop-in.
- Draw distance for PS4/Pro is too low on some assets.
- PS4 suffers from quite a few stuttering issues, which are less prevalent in closed environments.
- PS4 Pro and PS5 in quality mode should give option to lock framerate to 30FPS.
- Shorter loading times on PS5. In general, they have been slightly improved since the beta on all platforms.
- If we run the PS4 game on PS5, we get a perfect framerate at 1800p (with temporary reconstruction) sacrificing the graphical improvements offered by the native PS5 version.
- Elden Ring's performance is hampered by a graphics engine that has never stood out for its optimization. FromSoftware should think about renewing.
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PS4:
1080p at 30fps
43, 64Gb

PS4 Pro:
1800p at 30fps (reconstructed resolution & unlocked framerate)
43, 64Gb

PS5:
2160p at 30fps (unlocked framerate)
1620p at 60fps (common resolution)
44, 80Gb

- Todas las versiones tienen el parche de lanzamiento aplicado.
- PS5 tiene mayor distancia de dibujado, filtrado anisotrópico, calidad texturas, sombras y vegetación, pero queda claro que es un juego desarrollado para Oldgen principalmente.
- La vegetación extra de PS5 se ve ensuciada por el pop-in.
- La distancia de dibujado para PS4/Pro es demasiado baja en algunos assets.
- PS4 sufre bastantes problemas de stuttering, que son menos abundantes en entornos cerrados.
- PS4 Pro y PS5 en modo calidad deberían dar opción de bloquear el framerate a 30FPS.
- Tiempos de carga más cortos en PS5. En general, se han mejorado ligeramente desde la beta en todas las plataformas.
- Si ejecutamos el juego de PS4 en PS5, obtenemos un framerate perfecto a 1800p (con recontrucción temporal) sacrificando las mejoras gráficas que ofrece la versión nativa de PS5.
- El rendimiento de Elden Ring se ve lastrado por un motor gráfico que nunca ha destacado por su optimización. FromSoftware debería pensar en renovarse.

- All versions have the release patch applied.
- PS5 has greater draw distance, anisotropic filtering, texture quality, shadows and vegetation, but it is clear that it is a game mainly developed for Oldgen.
- PS5 extra vegetation looks worse by pop-in.
- Draw distance for PS4/Pro is too low on some assets.
- PS4 suffers from quite a few stuttering issues, which are less prevalent in closed environments.
- PS4 Pro and PS5 in quality mode should give option to lock framerate to 30FPS.
- Shorter loading times on PS5. In general, they have been slightly improved since the beta on all platforms.
- If we run the PS4 game on PS5, we get a perfect framerate at 1800p (with temporary reconstruction) sacrificing the graphical improvements offered by the native PS5 version.
- Elden Ring's performance is hampered by a graphics engine that has never stood out for its optimization. FromSoftware should think about renewing.

ElAnalistaDeBits
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Basically, for PS4 owners, it’ll be like playing Bloodborne again - flawless gameplay with some hiccups in performance

Alex-pkiy
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I'm on a PS4 Pro and honestly shocked at how good it runs and looks. Sucks to say it's shocking to have a stable game on release nowadays, but Elden Ring has exceeded my expectations. 20 hours in, hundreds more to come! Possibility of being my favorite game ever. Blown away!

dannyboylan
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Mind boggling how a company can create masterpiece after masterpiece, but fails terribly at optimization...

NotNerdyGame
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It's kind of funny how the only way to get locked 60fps on any console is to run the PS4 version on PS5, they really left a lot to be desired in the optimization on PS5 and Series X.

ari-fsa
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The PS4 looks surprisingly good considering the age of the hardware, the PS4 Pro is also very good, it has higher resolution and slightly better graphics, but I think it would be better if they locked the frame-rate to 30fps instead of leaving it at that. .

PS5 is by far the best version, but older console versions are surprisingly good, I confess I was worried about how the base PS4 would work after seeing the size of the PC's minimum requirements.

MoonSarito
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Amazing comparison, It’s clear the best way to enjoy Elden Ring is wit a PS4 Pro or the Backward PS4 version on a PS5. Thank you!

sambaoleck
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Yeah I’m definitely doing backwards PS4 on PS5 version. Having a smooth 60 fps is amazing and the difference in foliage, loading times and shadows is a worthy trade off.

mooregh
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I'm playing the PS4 Pro version on PS5 for a steady 60fps everywhere. Tried the PS5 version with performance mode and it's so laggy and stutters so it feels unplayable. PS4 Pro version is amazingly smooth and looks good enough. Can always transfer safegame from over til ps5 down the road if it get's fixed.

mrBytemare
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Honestly from how amazing the game looks you can barely tell the difference

kumo
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Thank you for your comparison videos Analista: they are always useful, especially for PS4 Pro owners, since our mid-gen console is always ignored by the critics who are focused on Ps5/PS4 base comparison. Also your new music sounds nice 👍

OctaviusAu
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Japanese devs love to make great games with the most questionable performance possible. And that's not counting anything they release on PC.

TKsh
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Guys trust me, play on PS5 the PS4 pro version, it is so smooth and looks almost the same only with less grass.

y_corruptor_y
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100% playing the PS4 version on PS5 through backwards compatibility. Thank you for your analysis video!

Digital_Ladd
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It is well known that, for the masterpieces of game design that From Soft always presents, they are not geniuses in the technical level. Still, it is amazing how well this game runs on the PS4

vsoco
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I think the ps4 version holds up pretty well despite its limitations

petrucci
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PS4 Pro never ceases to amaze me. What a fcking titan of a console. I cant wait until the PS5 goes fully all out with the exclusives. No cross-gen holding it back.

SpeciiA
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People with a PS5: What a disappointment....
People with a PS4: This game looks and runs amazingly!!!

matthewmyers
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I dont see a big difference .when youre in the game, ps4, pro, or ps5, hard too see difference

jordanlandreau
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PS4 Regular is how I see the rl world anyway. I dont see things in detail more then 2 meters away, unlike I used to. so this is more immersive :P

HALFpastTOAST
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