How To Run CocoaPods Libraries on Apple M1 Chip with Xcode

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How to get your CocoaPods libraries running on a UIKit project on the new apple m1 chip. This was driving me insane, hope it helps you!

0:00 Start
1:09 How to fix it
3:00 Project settings to check
3:21 The end
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You have no idea how you save me from wasting my whole day fixing these errors.

Thanks so much and keep it up!

srbalan
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Damn... I was about to return this new Macbook Pro 16" m1 pro... 
Thank you! It worked!

RocellerAlvarez
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hey, please tell me how to do this in android studio, please please

prakhargupta
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Actually in macbook m1 is not possible to build apps for arm64 architeture?

felipenovaes
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I tried you solution it works perfectly, with multiple build target in same project (watch extension and iOS app).
Thank you so much.

qaziammararshad
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For anyone still wondering if this works - it DOES! I recommend you remove all pods (just clear out the podfile and "install") + clean your build + reinstall all the pods -> do what this video says -> clean. Then it should work. Not sure why Apple hasn't gotten this fixed yet...

BenStJohn
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Thanks a lot. I don't how it works, but it can solve the same issue with XCode in MacBook Air 2012

Toluol
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i am still facing the same issue even after following the same steps. any other solution?

furqanahmad
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thanks a lot. it worked in seconds. Awesome tutorial

ALIKHAN-zvpk
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Andrew Thank you very much, you have saved my a lot of time. ❤️

rahuljamba
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i tried the same steps but didn't work. please help me out.

dishakhemka
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i tried the same but didnt work for me

amritgiri
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256gb capacity or higher? Also how much storage are your development tools taking up?

hollywoodsprite
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How long did it take you to learn this language?

shag
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Hi
I've executed the same steps as you did, but I'm still getting errors.

rudrbansal
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I'm getting: n */Pods/google-cast-sdk-no-bluetooth/GoogleCastSDK-ios-4.5.3_static/GoogleCast.framework/GoogleCast(GCKCastUISubcontext_0973f6ef82e527cc5f562f61c836431d.o), building for iOS Simulator, but linking in object file built for iOS, file for architecture arm64 when building on a simulator.
I have an m1 chip, do you have any idea what to do?

jalilfierro