Autodesk Fusion 360 - Power Piston Assembly Tutorial - Models, Assembly, and Motion Study - (2023)

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In this tutorial, you will make this power piston assembly. You will create each individual part including the small and large pins, piston, connecting rod and flywheel, assemble all the parts and then verify your assembly by creating a motion study.

Here’s some of the gear I use and can recommend: (Please note these are amazon affiliate links and I may receive a small commission, which is not added to the cost of any item, when you purchase products through my links)

Specials for Canadian residents:

You will learn the following:

00:00 - Start
01:25 - Model the small pin
01:51 - Model the large pin
02:14 - Model the cylinder
02:49 - Model the piston
03:30 - Create a Full Round Fillet
05:07 - Model the connecting rod
09:27 - Model the flywheel
11:59 - Create the master assembly
16:43 - Add the small pin to the assembly
18:28 - Assemble our connecting rod
20:23 - Assembly the small pin #2
20:51 - Assembly the flywheel
22:27 - Assemble our large pin
23:16 - Create a motion study

#learnit #fusion360 #tutorial #motionstudy #manufacturing #assembly #joints #piston
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As a 69-year-old learning cad (fusion 360) I find your teaching method great and easy to follow thank you for doing this

cornishman
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Great tutorials - learning a LOT about F360!

wendyfiebig
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Watching from Australia. Great content and I most enjoy the detailed explanation. The best Fusion 360 tutorials on youtube.

pauljohnson
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Great video.
Many greetings from Austria.

stefankrimbacher
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Another amazing video. Best F360 lessons ever!

sebastianmichalski
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I just started watching your tutorials and find them to be really helpful. No idea why so few subscribers or views. One sorta problem with this particular tutorial is having each part in it’s own file within a master project. If you have a personal license you’re limited to 10 editable files. In my case I’m working on about 8 projects at a time, so I would have to make some of them Read Only. And then make them Editable after finishing your project. This is fairly easy to do if you started with a good file management system when you first started using F360. I didn’t, so I would have a hard time finding some files I made Read Only so I could make them Editable again. So I’m basically stuck with keeping all the parts in the one file. And this is OK, except I have found no way to search for components in F360. Say I want to use the small pin, that’s a component in this project, in another project, I can’t search for “Small Pin” in the F360 search box. Nothing will be found. I sure wish there was a way to search for Components or even Bodies not just Files. Well enough rambling. Excellent tutorials.

larsord
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Great video. Followed all the steps. My flywheel won't rotate around the large pin, the whole assembly just moves in space as one solid piece. I've animated all of the joints. The flywheel still revolves around the small pin on the second to last revolute. When I animate the last revolute, the large pin spins and my flywheel is stationary. I can't figure out how to flip that around. The cylinder and the large pin are both grounded. What am I missing? I've got a few hours into this and no piston payoff... Please advise. TIA!

MidnightMaker
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FYI for 2024, they changed "Ground" to "Pin" ... I was so confused the entire time for thinking it was Ground to Parent. Why the whole thing wasn't working for me.

tinymito