Python raycaster demo

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This is a raycaster demo programmed in Python and rendered in Pygame. As you can see, the colors are flickery but I plan to fix them in the next update.

Current features:
- Color rendering (buggy)
- Opening doors (very slow as it uses an old algorithm)
- Depth shading
- Fast DDA algorithm
- Rendering textures (not shown in this video as it is very buggy)
- Loading maps from an image file

Plans for the next update:
- Fix colors
- Implement correct textures

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How did you fix the fish eye lens effect? And what libraries did you use?

-ginger_ninja-
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Yo bro did you code this all by yourself? It’s nice work! Do you have the source code by any chance?

alijordan