Python 16 Binary Files

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In technical terms, Python is an object-oriented, high-level programming language with integrated dynamic semantics primarily for web and app development. It is extremely attractive in the field of Rapid Application Development because it offers dynamic typing and dynamic binding options.

Python is relatively simple, so it's easy to learn since it requires a unique syntax that focuses on readability. Developers can read and translate Python code much easier than other languages. In turn, this reduces the cost of program maintenance and development because it allows teams to work collaboratively without significant language and experience barriers.

Additionally, Python supports the use of modules and packages, which means that programs can be designed in a modular style and code can be reused across a variety of projects. Once you've developed a module or package you need, it can be scaled for use in other projects, and it's easy to import or export these modules.

One of the most promising benefits of Python is that both the standard library and the interpreter are available free of charge, in both binary and source form. There is no exclusivity either, as Python and all the necessary tools are available on all major platforms. Therefore, it is an enticing option for developers who don't want to worry about paying high development costs.

If this description of Python over your head, don't worry. You'll understand it soon enough. What you need to take away from this section is that Python is a programming language used to develop software on the web and in app form, including mobile. It's relatively easy to learn, and the necessary tools are available to all free of charge.

That makes Python accessible to almost anyone. If you have the time to learn, you can create some amazing things with the language.

1 - Intro to Python 3
2 - Printing and Formatting
3 - String Manipulation
4 - Lists Tuples and Dictionary
5 - Scope Conditions and Operators
6 - For and While Loops
7 - Functions
8 - Classes and Objects
9 - Modules and Packages
10 - Exception Handling
11 - Classes Constructors and Variables
12 - OS Path
13 - Directories and OS Walk
14 - Write to a File
15 - Reading Text Files
16 - Binary Files
17 - Working with Structs
18 – Pickle

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