Core Destruction - Causal Loop

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Which will win, Red or Cyan?

[App]
Unity

[Music]
1.
Track: Chime & MDK - Arcade Dwellers [NCS Release]
Music provided by NoCopyrightSounds.
2.
Track: Facading - Take it Down [NCS Release]
Music provided by NoCopyrightSounds.
3.
Track: Uplink & Castion - Euphoria [NCS Release]
Music provided by NoCopyrightSounds.
4.
Track: NIVIRO - The Riot
Music provided by NoCopyrightSounds.
5.
Track: Aero Chord feat. DDARK - Shootin Stars [NCS Release]
Music provided by NoCopyrightSounds.
6.
Track: Desmeon - Hellcat [NCS Release]
Music provided by NoCopyrightSounds.

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Комментарии
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I love how the final bomb took so long to charge up that there was enough time for the other team to not only pull out their shield, but for said sheild it to move around to the other side and do absolutely nothing.

rbpgamemaster
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I first thought "this is a bit plain" but the screen kept scrolling to new stuff

cheapcheese.
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Red: I've created a massive weakpoint in your defenses, you're done for!
Cyan: Oh really? Parry this then you filthy casual! *starts charging nuke*
Red: Wait, what?

MIKAN as always delivers highest quality marble entertainment, bless you.

PLScypion
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that one bomb turned the whole battle around

Quasar
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Red: I've given you a weak spot Cyan! Now what will you do?
Cyan: 'Tis but a scratch! _proceeds to annihilate Red with a massive bomb and lasers_

cheeseburgermonkey
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Damn, that nuke is devastating. Right through the gaps too

aze
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The end result relied mostly on the order of operations for a colour to win, kudos to [redacted] for having physics (and numbers) on their side.

If [redacted]'s bomb hadn't missed and they used the laser right after, the result could've been very different.

AlfallMap
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Red: HAH! I've hit you with three consecutive cutter shots and your defenses are completely destroyed! It's over for you!
Cyan: *Observe*
**Starts charging spirit bomb**

yourlocalfusionwolf
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Remember the agenda, and don't get it twisted. There is nowhere worse to be in a MIKAN video than comfortably in the lead halfway through.

JackalMariana
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This is a spoiler blocker.
You can use this spoiler blocker for free (tax excluded).

Samsel-mp
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The complete bottom part where the actual fighting happened was rigged in Red's favor. In all instances, red got almost all of their shots off (with shield coming online before any blue shots) while blue got kinda scammed. However blue had better resource gathering parts pretty much every time and that bomb + laser combo was peak precision.

GG BLUE TEAM!!! (Or Cyan, whatever you prefer)

SpyMouse
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I cant believe Mikan tricked me into watching a DragonBall Z episode.

Bulldogg
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Here's how the game works:
Part 1: Crane
- In the first round, each side has 3 chances to activate the crane and try to get as more gold marbles as possible. In another round, they will get more chances depend on how many times they charged. This stage will last until no plays left in both side in every round.

Part 2: Bricks Weapon Collection
The gold marbles will be served to cannon, and get the bricks which each color presents different types of ability. Each brick hit will serve 1 of the power-up.
Gold marbles can also reflect any materials in the stage but dark red path under the cannon.
(Gray ones just are the metals, they don't work at any power-up except reflect back without anything occurs)
There is the green block with down arrow. Once it hit, the metal blocks along with weapon blocks below will disappear and move the layeŕ of the bricks.

Part 3: Multiply or Die
The power-up balls will begin to drop down the multiply path or dead path. Multiply paths can multiply how many times of the power-up it drops down to, but die path is like a x0 path, which becomes useless.

Part 4: Main Stage
The balls in the middle indicates how many every time will activates one of both. Every single ball will support in random side with random power-up in limited time as it released.
Here are the power-ups:
- Laser (Blue): Take a rapid shot. Number presents is number of laser can shot.
- Bomb (Magenta): The bomb can destroy any blocks contact with explosion. The bigger number it charged, the bigger it is.
- Repair (Lime): Restore the blocks in gaps to create new army to defend the core. The bigger number it charged, the more it repaired.
- Shield (Purple): Protects from opponent's attacks, and shrinks for limit. The bigger number it charged, the longer the shield can be created.
- Cutter (Yellow): Once it activated, it'll immediately cut the line and trash any blocks that deattached with others connected to the core. It needs 50 of the charge to do so.

If any power-up has 0 of the charge, the activated will be blocked.

Part 5: Recycling
The upper part is for destroyed blocks from the main stage. This will become convenient for the stage 2. Here is how it works for:
- Normal: Just a normal marbles like the others before.
- Missile (Brighter): Allows the shot penetrate until hit the edge (metals can also be destroyed as well).
- Bomb (Darker): Once it contacts on something, it'll explode and effect to any bricks meet an explosion.
- Playing Restore: Once 13 marbles drop the pipe, increase with another chance to activate the crane in stage 1.

This process will keep replayed until one of both side has core destroyed.

GG_Guy_
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Looked like the shufflers in the core section gave red preferential treatment, and cyan STILL came out on top.

GizmoGauge
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I like how you make battles based on pure LUCK. Keep up the good (and genius) talent!

bryanluardo
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Another nice race, MIKAN
Keep going and never give up.

Namsterste
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That last red bomb was the biggest whiff in the history of ever.
I'm so mad, bro.

redella
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cyan basically just perfectly timed a hollow purple through a perfect gap in reds defence

fricc
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This flowed really well! Loved
both the shield generator extrusions and that the boss health turned into more bullets!

retrolite
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It sounds like an arcade, THATS AMAZING!! AND ALSO SEE THE RED BUTTON OR BLACK CLICK IT, THANKS FOR THE VIDEO MIKAN!!!!

christian-pr