Sonic Adventure 2 - Full Game

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A full no commentary playthrough of Sonic Adventure 2
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00:00:00 Hero Story
00:00:59 Stage: 01 City Escape
00:04:46 F-6t Big Foot
00:09:10 Stage:02 Wild Canyon
00:11:40 Dr. Eggman
00:13:01 Stage: 03 Prison Lane
00:18:41 Stage: 04 Metal Harbor
00:21:39 Shadow
00:22:40 Stage: 05 Green Forest
00:26:35 Stage: 06 Pumpkin Hill
00:33:18 Stage: 07 Mission Street
00:39:02 Stage: 08 Aquatic Mine
00:47:27 Stage: 09 Route 101
00:52:56 Stage:10 Hidden Base
00:59:21 Stage:11 Pyramid Cave
01:04:33 Stage:12 Death Chamber
01:21:59 King Boom Boo
01:27:54 Egg Golem
01:33:53 Stage:13 Eternal Engine
01:43:07 Stage:14 Meteor Herd
02:04:36 Rouge
02:08:50 Stage:15 Crazy Gadget
02:22:41 Dr. Eggman
02:25:45 Stage:16 Final Rush
02:38:18 Shadow
02:40:23 Hero Story Ending
02:45:03 Dark Story
02:45:47 Stage: 01 Iron Gate
02:52:22 B-3x Hot Shot
02:56:01 Stage: 02 Dry Lagoon
03:04:13 Stage: 03 Sand Ocean
03:13:05 Stage: 04 Radical Highway
03:18:55 Stage: 05 Egg Quarters
03:25:58 Stage: 06 Lost Colony
03:36:14 Stage: 07 Weapons Bed
03:42:08 Tails
03:42:46 Stage: 08 Security Hall
03:53:18 R-1/A Flying Dog
03:55:29 Stage: 09 White Jungle
03:59:00 Sonic
04:05:22 Stage: 10 Route 280
04:09:14 Stage:11 Sky Rail
04:16:06 Egg Golem
04:19:19 Stage: 12 Mad Space
04:25:30 Knuckles
04:29:17 Stage:13 Cosmic Wall
04:41:07 Tails
04:43:49 Stage: 14 Final Chase
04:54:53 Sonic
04:57:29 Dark Story Ending
05:01:48 Last Story
05:08:13 Final Stage: Cannon's Core
05:28:10 Biolizard
05:38:32 Finalhazard
05:41:25 Last Story Ending
05:42:56 Credits

Game: Sonic Adventure 2
Release Date: June 19, 2001
Developer: Sonic Team USA

Sonic Adventure 2 is a 2001 platform video game developed by Sonic Team USA and published by Sega. It was the final Sonic the Hedgehog game for the Dreamcast after Sega left the home console market. It features two good-vs-evil stories: Sonic the Hedgehog, Tails and Knuckles the Echidna attempt to save the world, while Shadow the Hedgehog, Doctor Eggman and Rouge the Bat attempt to conquer it. The stories are divided into three gameplay styles: fast-paced platforming for Sonic and Shadow, multi-directional shooting for Tails and Eggman, and action-exploration for Knuckles and Rouge.

Development began soon after the American release of Sonic Adventure in 1999 and lasted 18 months. The game was produced in commemoration of the Sonic series' tenth anniversary and was designed to be faster-paced and more action-oriented than the original. The development team also expanded upon the presence of the Chao creatures and other player characters. Its locations were influenced by American locations such as San Francisco and Yosemite National Park. Sega announced Sonic Adventure 2 in October 1999 and exhibited it at E3 2000. It was released in North America on June 19, 2001, and in Japan and Europe on June 23, 2001.

Sonic Adventure 2 received generally positive reviews for its gameplay variety, visuals, and audio, though some criticized its camera, voice acting, and plot. An enhanced port for the GameCube, Sonic Adventure 2: Battle, was released late 2001 in Japan and early 2002 in North America and Europe; it features improved textures and multiplayer options. Together, the Dreamcast and GameCube sold more than 2 million copies worldwide. Sonic Adventure 2 was also released as a downloadable game for the PlayStation 3, Xbox 360, and Windows in 2012.

Sonic Adventure 2 is a 3D platform game divided into two campaigns: Hero and Dark. In the Hero campaign, players control Sonic, Tails, and Knuckles, who fight to save the world; in the Dark campaign, players control Shadow the Hedgehog, Doctor Eggman and Rouge the Bat, fighting to conquer it. Each campaign cycles through levels of its three characters, telling different sides of the story. Levels have a variety of themes (such as cities, jungles, desert pyramids and outer space), with some followed by boss fights. The two campaigns' stories occur in parallel; completing both campaigns unlocks a Last Story with all six characters, culminating in a final boss fight.

Sonic and Shadow play fast-paced levels, emphasizing platforming. Their homing attack can lock onto robots created by Eggman and G.U.N., and they can grind on rails. Tails' and Eggman's levels are slower and oriented towards multi-directional shooting; they are confined to mechs in which they can jump short heights, hover and shoot enemies. Knuckles' and Rouge's levels are open and feature action-adventure gameplay with treasure hunting; in each level, they must find three shards of the Master Emerald. Their search is guided by radar and puzzle-based clues from harmless robots. Knuckles and Rouge can glide, defeat enemies with punches and kicks, and scale walls, digging into them to find power-ups.
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00:00:00 Hero Story
00:00:59 Stage: 01 City Escape
00:04:46 F-6t Big Foot
00:09:10 Stage:02 Wild Canyon
00:11:40 Dr. Eggman
00:13:01 Stage: 03 Prison Lane
00:18:41 Stage: 04 Metal Harbor
00:21:39 Shadow
00:22:40 Stage: 05 Green Forest
00:26:35 Stage: 06 Pumpkin Hill
00:33:18 Stage: 07 Mission Street
00:39:02 Stage: 08 Aquatic Mine
00:47:27 Stage: 09 Route 101
00:52:56 Stage:10 Hidden Base
00:59:21 Stage:11 Pyramid Cave
01:04:33 Stage:12 Death Chamber
01:21:59 King Boom Boo
01:27:54 Egg Golem
01:33:53 Stage:13 Eternal Engine
01:43:07 Stage:14 Meteor Herd
02:04:36 Rouge
02:08:50 Stage:15 Crazy Gadget
02:22:41 Dr. Eggman
02:25:45 Stage:16 Final Rush
02:38:18 Shadow
02:40:23 Hero Story Ending
02:45:03 Dark Story
02:45:47 Stage: 01 Iron Gate
02:52:22 B-3x Hot Shot
02:56:01 Stage: 02 Dry Lagoon
03:04:13 Stage: 03 Sand Ocean
03:13:05 Stage: 04 Radical Highway
03:18:55 Stage: 05 Egg Quarters
03:25:58 Stage: 06 Lost Colony
03:36:14 Stage: 07 Weapons Bed
03:42:08 Tails
03:42:46 Stage: 08 Security Hall
03:53:18 R-1/A Flying Dog
03:55:29 Stage: 09 White Jungle
03:59:00 Sonic
04:05:22 Stage: 10 Route 280
04:09:14 Stage:11 Sky Rail
04:16:06 Egg Golem
04:19:19 Stage: 12 Mad Space
04:25:30 Knuckles
04:29:17 Stage:13 Cosmic Wall
04:41:07 Tails
04:43:49 Stage: 14 Final Chase
04:54:53 Sonic
04:57:29 Dark Story Ending
05:01:48 Last Story
05:08:13 Final Stage: Cannon's Core
05:28:10 Biolizard
05:38:32 Finalhazard
05:41:25 Last Story Ending
05:42:56 Credits

EncryptedDuck
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I remember I used to be mad at Rouge for telling Eggman that five minutes was enough to find the 3 emeralds in Security Hall because that short amount of time made it so challenging for me that it took months for me to accomplish it.

Myself-yfdo
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Floating on rocket shoes and saying "Behold...the true power I possess!" before teleporting away...holy shit, that's how you introduce a character and establish how badass he is. Doesn't get any better than that.

Myself-yfdo
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I used to play this all the time on GameCube as a kid and one time I dated this cool girl in high school that would play this with me every Friday. Now being almost 27 I love watching game play for that nostalgic feeling good memories, great game, even better soundtrack

MaxwellTeatree
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3:48:46 I just have to love Eggman's response here saying "That's no good" as if he's a father disappointed in his kid lmao (also possibly unintentionally a Sonic Sez reference)

almir-chan
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I just realized something: GUN robots attacked Rouge even though she worked for the government. I guess it was a glitch lol

Myself-yfdo
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It's physically impossible for me to take Pumpkin Hill seriously after watching all the fandubs

RemyJustice
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I cried when shadow died when I first played this, don’t care what anyone says, this game is amazing.

eeeeaaaooo
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I still remember the "ITS BEEN 3 YEARS. I'VE BEEN IN HERE FOR THREE YEARS" From the snapcube fandub.

pikacombohollygames
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I remember I used to play this with one of my sisters, and she used to joke that the Unidasu (those Eggman ball robots with faces and smaller balls orbiting them) were put there by the Dynamite Action Squad. Just a random joke she used to tell.

Myself-yfdo
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Whenever Rouge said "Black Wave" during her battle with Knuckles, I always thought she was saying "Foot Wave"...that was just how I heard it.

Myself-yfdo
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EGGMAN: "Ahh, what a piece of junk!"
GOLEM: "I heard that..."

Myself-yfdo
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People who are watching this to be familiar of what's gonna happen in the Sonic movie 3, like this comment!

TBAKris
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0:18 I Can't *Not* Hear Snapcube's Sonic Going *"I'm Gonna Kill All Of You!"* during the intro sequence of the Hero Story. Actually, I Can't *Not* Hear Snapcube's Entire Hero Story Intro Sequence Dub....

gojifanpat
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31:53 IM PISSIN ON THE MOON 🗣🔥🔥🔥
4:02:59 IM PISSIN ON THE MOON PART 2 🗣🔥🔥🔥

farisdanish
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Watching the start of this made me so happy. The number of times I played this game in my pajamas on a weekend night just having a blast with no worries.

alexandergibson
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Knuckles sounds like one of those Ai narrator things people use in videos

kiapandora
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I just realized something: the biolizard is like SCP 682.

Myself-yfdo
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i beat this game last night and used this as a guide, thank you, duck

Darknights_Pro_Anecdotes
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I noticed you still needed air bubbles with Knuckles during the Cannon's Core mission. Did you know that a power up in Aquatic Mine enables Knuckles to breathe underwater? It's in the brick area full of water off to the side.

Myself-yfdo
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