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How hard is it to run games at ultrawide resolutions?
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How hard is it to run games at 21:9 ultrawide resolutions like 3440x1440 or 2560x1080? How does performance compare with standard resolutions like 1080p, 1440p, and 4K? This video should be helpful to anyone who has an ultrawide monitor and is trying to decide which GPU to buy for ultrawide gaming since most GPU reviews don't cover ultrawide performance. This could also help people considering buying an ultrawide monitor to decide whether their GPU is up for the job. In this video I explain the number of pixels involved at each resolution to show how to predict gaming performance when reviews only tell you standard resolutions. I also compare these predicted results with actual Ultrawide gaming benchmarks on my RTX 2070 in Red Dead Redemption 2 and Shadow of the Tomb Raider, so we can see if they line up.
Chapters:
0:00 Intro
0:25 How many pixels?
2:26 What does the number of pixels tell us? (graph)
3:22 Actual game benchmarks
4:47 Summary of benchmark results
6:40 Other thoughts on using review benchmarks
7:02 Is upgrading to ultrawide worth it?
7:29 Thanks!
7:47 BUT AT WHAT COST?!?!?!
Chapters:
0:00 Intro
0:25 How many pixels?
2:26 What does the number of pixels tell us? (graph)
3:22 Actual game benchmarks
4:47 Summary of benchmark results
6:40 Other thoughts on using review benchmarks
7:02 Is upgrading to ultrawide worth it?
7:29 Thanks!
7:47 BUT AT WHAT COST?!?!?!
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