I used BLUEPRINTS for a MEGA TRAIN LINE!!! in Satisfactory Update 7 - Part 10

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#satisfactory
#automation
#gameplay
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Whats going on peeps!! The video is finally released, as you know satisactory takes a while to build any projects, so thank you for your patience!

Enjoyyyy and as always Keep smiling!

ItsBitz
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That highway system is still my favorite of anything I’ve seen. Thanks for the tutorial on curves and signals. I’ll be sure to check out your more in depth videos on those.

jakearmitage
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This is exactly what I've been looking for as a new player! Thank you for also including a blueprint link in the discord. Some timestamps below that others might find helpful (mostly for notes to myself as I get the hang of this...)

4:10 - 6:38 Changing heights and turning left/right with the foundations underneath
7:26 - 8:22 Blueprint order (support, two three-pieces, one one-piece, support, etc.)
8:23 - 9:45 Blueprints on ramps and turns (many supports with minor clipping)
9:47 - 10:38 Blueprint features by using the order/spacing (belts, pipes, hypertube, road beneath)
14:35 - 16:00 Laying rail lines around curves to get smooth turns and to avoid kinks in the rail
17:43 - 20:51 Block/path signals to avoid collisions

SleepyHooman
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This is such a cool thing! I’ve always wanted to do something like this but it was always to much effort when blueprints weren’t a thing. I’m so glad they finally exist and I can try and tackle something like this myself! Love the episode!

budgethyperion
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So how do you handle the up hill segments?

daniellclary
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Your bends tip/tutorial is bloody bleeping brilliant! I'd seen it before but forgotten about it, but I'm at the point I have to startI have to build multiple factories now so this'll be epic! Your trains clip was hilarious. That "Oops!" face!

JBNL
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Thank you SO much for putting the part where you built the tracks in the video. (like 7m-11m) I'm not the type to watch live streams and this is the only real-world demonstration I've seen of "how to do the tracks" since blueprints has landed. It's such a major task mentally that I've never been able to even start to put that first mega loop around the map with tracks, but now I've got the courage to do it!

latentgamer
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Love your videos, Bitz. Finally jumped on the Discord. Keep up the great work!

JamesGemmell
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is there a video or a section on how to handle elevation for highways? like a train spiral or some other way to go up from water till mountains?

aubisraa
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Binged the whole series working from home sick today. You've given me so many ideas! GREAT videos Bitz!!!

henrylarson
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While im new to satisfactory, from my experience with train games, you want blocks to be the length of your longest train, or no smaller than half its length.your blocks look great imo

joehelland
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hey Bitz, just as a hint. the SteamID is a Public Number ;) everyone can see it everytime he wants to. no need to "Hide" that.

To see it you can open your Steam Profile in SourceText ( even if it Private set ) and search for SteamID

Have A Happy New Year ;)

FantMod
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It's just incredible how much i love to see this videos. I just hope for u to keep growing and never give up with this, cause it's just wonderful.

albertonimara
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how did you do the that whit the small priller at the bottom that go along the highway, i can't seem the too make that

Kined
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About that inventory size. I'll admit I stopped going back and forth when I discovered it's generally easier to just do the Josh thing and throw train tracks any old where and use the cars on it to store all of my materials. Since I do have some sense of organization I can generally find everything I need while I cart this thing around on my map building new stations. Trouble is, I discovered these tips and tricks well after I already knew about the straight track solutions so my tracks are significantly unrefined. I also wanted to rebuild everything a bit late into the project thus I have buildings that clip into one another especially my old fuel refinery depot. One thing I was doing before you started releasing the roads videos was creating my own amalgamation of fluid and conveyor transit along those unrefined train tracks. The vehicles I intended to simply drive natural pathways for additional resource movement.

Now, because of these videos, it gives me a great idea on how to further refine my process so definitely thanks for that. Now I have a lot of work to do to go in the direction I want and I'll probably have to shut down my refineries/depots to begin work on reforming the power side. I'll likely start by setting up massive amounts of batteries using the Josh method. Once all batteries are charged disconnect power and shut down everything to rebuild the facility. After construction is finished, reconnect power to engage oil and fuel production and to kick start the diesel generators. Actually, since there is a viable enough natural pillar near the refineries, I'm considering a battery tower in this location. I'll mull it over. I may just construct a pillar instead and go from there. You know what, I think I will.

KhanIlkara
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There's a much easier way to do curves. Place one straight catwalk on the outside of your curve on the side. Then ctrl-mousewheel one tick and place 2 in a row. You can snap your foundation straight to those and don't have to deal with stacking slabs over and under.

schrodingersmechanic
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Cool Video, but I have one question: Why is your trainstation at the storage called "Hamburger Hauptbahnhof" ? I mean, I am from Germany, so I think its very cool, but why excactly did you choose a real german trainstation?

Doctor_Versum
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13:45 you can also make sure to set the import and export rules when setting the timetable for extra security

rkay.gaming
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Hey, Bitz, I was having a hard time with curves. Thank you so much for making it easy to understand. My first highway is now well underway thanks to your guidance. Cheers, Mate!

kristopherandrews
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How did you manage inclines with the blueprints?

elora