Java LWJGL/OpenGL Game Development Tutorial 5: Creating the framework for Pong

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Here we create all the framework necessary to produce Pong.

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you are the first person to explain game engines and OpenGL so that i can understand it, Thank you much

evannewman
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Thanks benny, I'm a 16 year old student and have pretty much been a fan of OpenGL for a while and I've looked all over the internet trying to learn it before but no one actually explained every single concept like you. Therefore, I thank you as you're the reason I now understand a lot more about it.

MorganCD
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My mind was blown with the quality of your videos im literally making my own games after watching these

immanuelsegol
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Thank you so much for doing these series. I just finished learning basic java at my university and wanted to go even further particularly towards game development, this helps a lot! Please keep up the good work. Thank you!

Tasis
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Your tutorials are awesome, one of the easiest totorials to follow.

adrianholobut
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27:30 one of the most amazing things about netbeans is Alt + Insert can let you automatically write basic getters & setters. As always- great tutorial :)

Cyphlix
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wow its 2 am, I can't stop watching your videos !
Really liked it!

dhidhi
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Just love your way of teaching! You helped me to end my final project for computer graphics in college! I just subscribed to your channel. Congratulations!! :D

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I love this series. You're an awesome person! :D

sonickk
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While we are asking questions that could probably be googled does the openGL engine support double precision?

noOneShouldCare
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Could you explain what the difference between a floating point and an integer is?

SergeantBalthazar
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Please make the font bigger or the resolution higher. I've problems to read the code!

Suppenfischeintopf
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Is there a reason isn't just the default behavior? When would it be false?

parthmehrotra
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When I program, if I need ANY accuracy at all, I choose doubles for safety, but if I need a general purpose floating point number I use float.

MClightOfDay
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nice, just asking.. whats your PC specs.. because im on a laptop and the same thing compiles faster than yours...

DaBoomDude
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what is the hotkey for pushing the code back?

SergeantBalthazar
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Well the posts I looked up say it supports it but can be very slow based on hardware and openGL version...


noOneShouldCare
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Hi man, I have got a porblem. I cant export. Or I can eexport but Cant start. Nothing happends. Not evein in task manager

PotatoIngHacks
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idk why my application's closing after a second of working without errors. the code is the same, what's going on? :(

powerewopetc
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I think of mine as having two "engines" -- a simulation engine that I'm already developing and a rendering engine that I need to develop to make it playable (but of which I've been clueless about).

BlackJar
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