Unity 5 Tutorial Runtime Level Editor Part 8 Doors & Windows

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When loading windows or doors it appears they load on incorrect node. giving them a shifted appearance. The walls remain the in the correct location. I also get a null reference error when trying to place window or door on a wall that has been loaded. The error is on the wall creator script in the replaceWallObject function and is complaining connection1 does not exist, when trying to parent the go

danielcrandall