60 Minutes of Useless Information about BotW

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This video is intended to bring you one hour closer to Tears of the Kingdom, while I randomly cite off useless facts about my favorite game, Breath of the Wild, for 60 straight minutes. Get ready for this channel to start a transition into the upcoming sequel, TotK, for a little while ;)

Inspired by the series of useless information about GTA5 by incontrolagain. Full playlist here:

My FULL BotW Useless series:

RESOURCE INFORMATION:

ice cream :

BotW Decompilation:

All hylian translations:



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9:04 I think revali's morse code happening later and being faint is due to him being arrogant and not wanting help, really symbolises him as a character

sledgen.
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I like how he talked about the champions pleading for help as they die, and then was like "anyways heres how to bounce on your shield"

chickenmcranch
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I hear that Mipha and Sidon are both modeled after sharks, being siblings. Sidon is a hammerhead shark, and Mipha, as a healer, is a nurse shark.

drakkiusgaming
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Minute 1: you can pretend you're petting the dogs
Minute 9: the divine beast tracks have SOS and SAD morse codes thrown in there that some of you have never noticed

dreamerofthorns
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You say that Kass was designed off of a macaw, but he’s actually designed off of husband material

ChaosTheSalamander
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I love that Revali's SOS was the last to sound its so heartbreakingly in character for him

SteampunkFridgeRider
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I have to say as a composer, the Morse code in the divine beasts tracks is not only not useless, but incredibly inspiring and awesome.

thedemouralizer
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I like to believe the reason Revali didn't immediately call for help wasn't that he couldn't, but that he chose not to, he wanted to prove himself capable, able to take out Ganon on his own, he never needed help before, why does he need it now? Unfortunately, this was not meant to be.

cjs_v.j.
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Tossing food is actually how I cleared the Yiga Clan Hideout the first time. Tossing bananas in front and sneaking behind them for the two gates

LazyGardenGamer
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If you walk your horse into Kakariko, you can easily buy your horse's friendship by trotting over to the carrot field, dismounting, and waiting for them to finish eating.

genderenigma
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I don't know if anyone has said it yet, but the reason the star fragments look so similar to the gratitude crystals (and, for that matter, the stars in Mario Galaxy and Animal Crossing) is because they're based on konpeito, which is kinda like little chunks of rock candy and are popular in Japan.

cartoondeathnoises
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"Inventory Slot Transfer" being nicknamed the "Infinite Stuff Trick" is the funniest and most accurate nickname ever I love it xD

Zeldrake
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The musical storytelling in the Divine Beast themes is phenomenal, the amount of detail packed into this game makes me ever more excited for what we'll see in TOTK

shiningskies
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the whole backstory and morse code in the divine beast themes is honestly bone chilling

thomashindle
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8:58 Revali didn't have trouble sending off his distress signal... He was probably too prideful to send it in earlier, thinking "I can handle this on my own" but then he was quickly overcome by the force

nomasan
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12:53 The so called "suggestive statues" are likely based on jizo statues which are commonly found throughout japan. The statues are dedicated to Jizo, the Buddhist deity who protects children and travelers and are commonly found on roadsides.

38:10 The rubber helm is likely a reference to namazu, a giant catfish from japanese mythology who lives deep underground and causes earthquakes. Namazu was also referenced in A Link to the Past where, when you throw something into a pond in the dark world, a giant catfish appears and gives you the quake medallion.

redraptor
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I really expected an hour of dead silence as an april fools joke.

plaaaant
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16:42 it's actually quite common for stars to be represented like this in Japan, you see it across other games like Animal Crossing and they have a type of sugar candy called Konpeito with the same shape

whimsicalclouds
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I think most of the skull bases are carved rather than actual skulls, based on the fact that the "teeth" don't resemble the dental structure of any real creature. The horned reptilian skull might be that of Stallord from Twilight Princess. And it makes sense to me that the giant footprints could be from King Dodongo.

Myzelfa
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The spots in the Great Plateau that were restored in Age of Calamity were honestly so gorgeous, I was immediately sobbing when I first got to that point in the game. And to a lesser extent, the Lanayru Promenade. The villages prior to being murked were looking super nice too

rhettmitchell
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