Mouse and Joysticks: Commander X16 Assembly Language Tutorial, Lesson 14

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This is the fourteenth episode of a tutorial for learning 65C02 Assembly Language using the Commander X16. This lesson is all about controlling a program using the mouse or joysticks.

If you want to get the code from this example and some further instructions and helpful links, check out my GitHub repo:

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"Whitesnake" Rock On! Here I go again ...

More seriously, this is another great building block for making full featured programs on X16 and (with some adaptation) similar systems like C64.

michaellosh
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I have been stuck on how to get user input from the keyboard, how would I do that in C

SteinBee
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So... theoretically. Can you connect a SNES mouse and have a custom driver for any program that uses the kernal for mouse input?

Edit: It seems like the mouse commands point to rom. So unless you make a custom rom. The answer is no.

mrmimeisfunny