The Best Minecraft Feature that Was Removed From the Game

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Today I'm looking at a very old but very interesting version of Minecraft. Indev is extremely basic, and yet this version from 2010 has some amazing features that even modern Minecraft lacks. Join me as I progressively struggle more and more to say "isometric screenshot".

I'm playing through the Betacraft launcher.

Music used (some slowed):
C418 - Minecraft
C418 - Droopy Likes Ricochet
C418 - Cat
C418 - Far
C418 - Mall
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Man the old Cobble and Gravel textures... I remember when paths used to be gravel until they changed the look.

judechauhan
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I really want floating islands to return as a biome. You just occasionally catch a glimpse of a large landmass floating above the rest of the world, and you gotta build a structure to climb up there. Maybe an ore like emerald or lapis is more common up there, or there’s a flower type that only grows on floating islands. They don’t have to be common, but they’d be a welcome new structure to add a new dimensionality to the game

williamwyant
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The marketing potential on those isometric screenshots, especially the deep floating one is insane. how come they never tried to sell posters of that. they would sell like hot cakes

humanharddrive
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The most likely reason for the grass near the lava in hell generation is that in old minecraft grass would grow on dirt at certain light levels. So the world is probably too dark except where the lava is lighting it up enough to grow grass.

Demorid
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Something about vanilla Minecraft’s colors is so satisfying in a way. Like it’s more toylike and saturated but I love it

lethalinjection
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The reason it was removed, is because it works well for finite games, but when Notch tried adding it to Infdev, the infinite terrain and chunk system was messing with the feature. (Yes, they did think about the limit the range solution.)

oglothenerd
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This really would be so fun in modern minecraft. The idea of just having a little enclosed world is so interesting to me.

OffYourTopic
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The mod "Better Than Adventure" reintroduces isometric screenshots. I have been wondering what your thoughts on this mod might be. It essentially is an alternate timeline mod for Minecraft starting with Beta 1.7.3. I imagine you've heard of it, but do you ever plan on making a world in it or anything?
Also, as someone that occasionally tries to make games, everytime I go back and play old versions, it makes me wish I could have an idea like Minecraft, something where I could just play around with adding random garbage I think might be fun and then have players tell me if its good or not practically in real time. I feel like modern Minecraft is very corporate and that makes me very sad.

piemonstereater
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Something about this video is just right, just a guy talking about a game, nothing over the top. This video feels like catching up with an old friend from middle school. It's nice.

davidbarba
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I love the narration, it just feels like someone having a fun time and showing you something they love, no script just a chill talk :]

GamerGuy_content
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Dude I was playing Indev for the first time in a while just an hour ago. I Indev. If I was a modder, I’d do sooo many things with this version. The isometric screenshot and the world creation menu are peak. I love the different world styles and the limited sizes.

Mongster
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I remember playing the old limited sized xbox360 worlds, before they even gave you an option to change sizes. Sometimes they felt limited, but when they added infinite worlds, I really missed them, since the idea of an infinite world just seems impersonal, and it makes the player insignificant… the small worlds were so cozy.

Ethan_Frost
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I love indev for the exact reason you brought up at 4:25. Notch was updating the game almost every day in 2010, and was very active in the community and taking everyone's advice into account on the early indie dev forums. Reading through those threads with the hindsight that Minecraft became the best selling game in history feels surreal. It will never feel like it did ever again.

PaladinRyan
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16:39 Another feature that should've been in the game a long time ago. Just add a small chance for the sky to be gray and overcast without rain. That's it, don't integrate a gimmick or anything like that. Then let us adjust the frequency in "Game Rules". Surely it's relatively easy to implement in Vanilla

gamejitzu
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I love the atmosphere of your Minecraft videos. It gives me the vibe of a friend showing off stuff he thinks is interesting, and that's something I severely miss.

MiniT
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I think it'd be viable to add it back if they put a chunk width limit. Like, everything in a certain x radius around you rather than everything in the world.

jonathanpinckney
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There was also a custom world generation tool, I believe it was removed in 1.8, and you could literally change anything about the world. Even ore generation frequency, I once generated a world where instead of stone there were only ores. You could also change the noise scale for all perimeters, so you could get extreme spikes, but also basically a flat world. Don’t know why they removed that.

acid
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This video gave me a really warm feeling:
For starters, you weren't the in-your-face commercial youtuber that exists, are even any type of youtuber, you were just chatting. Talking about your thoughts and stuff. It was really cosy,
Which mimics the 2nd thing, the Minecraft InDev. It was so simple, yet so amazing. I don't even think it was that way because of nostalgia, it was legitimately nice; I think the terrarium aesthetic, the different world settings, the world generation, and the basicness gives it a wonderful atmosphere about it, not wholly different to the later Minecraft versions from when I started playing.

Banana_Fusion
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I think the grass grows on the "Hell" template because of the light from the lava causing grass to grow.

Zikato
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I kinda wish they would add some of the more limited world types back into the game as an extra world generation option. The island shapes look really cool, and would make a great challenge mode.

I'm pretty sure the "paradise" setting generates a lot more sand specifically to make it feel more like a tropical beach island.

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