The 5 Stages of Grief in Kerbal Space Program 2 (abandoned in silence by Take-Two Interactive)

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IMO the KSP community is entitled to free therapy sessions. And colonies.

Music (in order):
Bad Dreams - Mary Riddle (Epidemic Sound)
Got That Swing - Harley Rain (Epidemic Sound)
Walk the Floor and Think of You (Instrumental Version) - Roy Williams (Epidemic Sound)
Distant Encounter - Curved Mirror (Epidemic Sound)

Video flashbacks (in order):
"Anger" flashback was freshly recorded

Version in video: 0.2.2.0.32913

#KSP #KerbalSpaceProgram #KerbalSpaceProgram2
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This is how I express my guttural scream about Take-Two Interactive screwing over my braincells that existed only to expect KSP updates. Those cells have been there since 2011. They will never feel stimulus again. Dammit.

But I actually enjoyed editing this, haven't felt like that in a while. DaVinci Resolve rocks!
Stay tuned for more, as I inch back towards (modded) KSP 1.

Danny
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The worst part is the IP is still in Take-Two hands. Only if the community could buy the source code and make it public.

jamesasimmons
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The usual way of things: Successful Game made by enthusiasts --> "We a real company now" --> Broken corpse abandoned in a ditch.

mathis
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Some group of passionate skilled developers that grew up playing KSP will eventually make a spiritual successor that will go so fucking hard.

notapplicable
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Did you ever hear the tragedy of Kerbal Space Program 2? I thought not. It’s not a story the corporate media would tell you. It’s a gaming legend. Kerbal Space Program 2 was a long awaited sequel of a great game, so powerful and so vast it could use the Mun stones to influence the Kraken to create bugs… It had such a great promised future that it could even keep the ones who didn't care about it engaged. The dark side of game development is a pathway to many abilities some consider to be unnatural. It became so powerful… the only thing it was afraid of was losing its development team, which eventually, of course, it did. Unfortunately, it gave its publisher everything it had, then the publisher killed it in its development. Ironic. It could save gamers from boredom, but not the investors.

gordonfreeman
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oh i thought this was a matt lowne video. didn't expect you to show up with something like this. good stuff, and screw taketwo

rallekralle
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KSP should've never been taken away from squad :((((

realkekz
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Dang, KSP2 can't even provide Danny with an endless cornucopia of funny glitches

williek
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the slow and steady death of KSP2 felt almost inevitable when the game was initially released and was a broken, buggy mess. it's sad to see it go like this; not with a blaze of glory, but with a whimper.

IceyTheCat
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KSP 2 was a tragedy :(.
But its death is bringing us back and together again. Glad to see you back Danny!

Stratzenblitz
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Removing Kerbal Ragdolls was the worst thing they taken away from us. Just took away all the fun. But than KSP2 has insane adaptive music and sounds which can't be properly replicated with mods.

Furebel
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Danny! I've been watching for like 10 years. I've quite literally grown up on your videos. In that time, ksp has gone to its highest heights, and its lowest lows. I'm just glad that you're still here despite it all.

gothemcloud
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I was so mad when I realized Kerbals couldn't ragdoll anymore.

tyttuut
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KSP 2 is the prime example of what happens when a huge corpo takes over an indie IP: nothing good ever comes from it and we're left with the scraps of what could have been. I have enjoyed many hours in KSP 1, even surprising myself with a few VAB builds here and there. But the moment I knew Take-Two was going to crap on the KSP name, I knew KSP 2 was dead on arrival and I was correct. Makes me glad I never bought the second game really. But the first will always hold a fun place for me, and I hope that mods will continue to make it even more enjoyable as it lives on.

TwinShadow_Fox
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Glad to see you're still alive. I was worried the Kerbals finally rebelled.

Grathew
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Nothing shows the unrelenting passage of time like a new Danny upload

nihilistpenguin
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Brother I am begging for more and longer KSP1 videos. I’ve been watching them for so long and I literally can’t help but go back and watch “Messing around in KSP 7” like once a month. Your vids are absolutely timeless classics.

dunodisko
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Stuff like this is why i now spend days in KSP, mixing together Tantares and Near Future parts along with custom music and ridiculous challenges like launching 200 t monster truck of an engine assembly into orbit on a tight budget. Literally just give me more optmization, space stations that can build themselves gradually and even make ships and new kerbals, and planetary colonies too. There are mods already but... my poor potato PC already takes half an hour to load whats there already :(

ferriusnillan
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Here's to hoping that KSP 2 will return, hopefully, under a publisher that doesn't lay everyone off.

IvanRodriguez-tlzr
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Geez you stepped up your editing game, well done!

techsbyglebbagrov