How Strong would EVERY Joestar be as a Team?

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Synopsis: In this deep dive, we unpack the sheer power and synergy of the Joestar family, bringing every main JoJo character under one lens to evaluate their battle prowess and team dynamics. This is the perfect blend of strength analysis and strategy discussion for every JoJo enthusiast out there. Discover how formidable this team can be as we break down the abilities of each character, highlighting their unique strengths and how they complement each other in battle scenarios.
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Tusk ACT 4 and GER is a double infinite "Fuck that person in particular."

Enes_L
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Even a Joestar duo is OP. But as a team, all together, they would be INCREDIBLY OP !

wafagdplqs
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Considering that most Jojos have close range stands, the clairvoyance of Hermit Purple could actually be super clutch

michaelmullaney
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A Joestar team vs main villain team would be a coool concept

cyrus
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fuck all that, a combo of Joseph’s photography ability and Josuke’s repairing ability would be lit

UnohanaMash
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Imagine any damage you do gets healed by Crazy Diamond, your attack gets returned to zero by GER, you get frozen in time for 1-3 seconds, then you are tied up by Hermit Purple and Stone Free, Shot with Golden Spin AND Go Beyond, then punched in the faced and knocked out by Jonathan Joestar, then possibly put into an infinite death loop. The greatest finishing team move of all time

thekeaganwright
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Find it weird how people always forget GER has telekinesis
It picked that rock and moved it without ever making physical contact with it

cyrus
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All these stands flying out and you just see Joseph start blasting with a Tommy Gun

gabeolson
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Joseph:*breaks camera to take spirit photo*

Josuke:"bob the builder can we fix it bob the builder yes we can"

ABRSBR
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Just like an Overwatch Team
1. Jotaro and Joseph (Tanks)
2. Gappy and Jolyne (DPS)
3. Josuke and Giorno (Support)

Your_local_FBI_Agent
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Imagine if Giorno could return the time limit on time stop to zero, giving Jotaro infinite timestop

michaelmullaney
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Giorno, Johnny and Gappy can not just utterly decimate anything in the verse, but also destroy them on a metaphysical and multiversal level. The others can just sit back and be their cheerleaders.

NerdishGeekish
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Here's an idea: Team Swap! Completely swap some teams around in various Jojo parts, and see if they could survive! Like, could the Stardust Crusaders survive Part 5 and all their villains, could Bruno's Gang survive Part 4, etc.
Of course we have to ignore some semantics, like Kakyoin and Polnareff joining up BECAUSE of DIO, and the reason Bruno's team is fighting The Boss, etc, but if we keep the level of progression the same, could these teams survive and win different situations? Could they figure out the enemy Stand's abilities in time to save their own lives?

BladeCrossEXE
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they'de be pretty op, even with just soft & wet go beyond, and tust act 4, they'd be op

LEIFISONFIRE
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The Main Crossverse Suggestion I've seen for the Joestars are the Belmonts from Castlevania (Because of the whole DIO/Dracula Comparison), with other intresting being the "Yu's" (Yu-Gi-Oh), Ushiromiyas (Umineko: When They Cry), Hammas (Baki), Mishimas (Tekken) & Skywalkers (Star Wars)

LunarianRhapsody
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What anyone whose dealing with them together has to contend with is:

3 characters that can attack through zero or no time from it being erased. With 2 of them having stands that can attack incoming danger even if their users isn’t able to react in zero time and their attacks are complete ability nullification and touch of death (if on a horse at a gallop).

One who can shoot bubbles that bypasses all barriers and all laws/concepts that control an universe due to essentially not really existing. Making something that can kill with potentially a no limit fallacy, with your only option to survive is to out speed it to repeatably doge it due ocean free potentially sending the shots back at you.

One who can repair or heal someone/thing just by touching it as long as it’s still alive. And another who can also heal over time.

Two hamon users that can hurt enemies weak to sunlight as well as: Improve griping, strengthen someone, make impromptu projectiles, make bubbles of hamon, buff attacks, slow aging, stand/walk on water, and lay traps that are triggered & powered by hamon. With one of them being able to manipulate technology and sling around like spider man.

And finally one who can turn almost all her body into string & can attack, over hear, sense out, and lay traps out several hundred feet in a area around herself. While also being good in both support and defense by creatively using her strings. Couple this with the hamon users, and the part 4 5 6 & 7 users abilities then ocean free becomes extremely hard to contend with for what utility she gives for the other user’s shortcomings.

nulls
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Also I think another strength of this team is the compatibility and teamwork they would have with the whole psychic bond and just trusting each other

churro
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S&W + G.E.R alone can solo bunch of verses out there.

stephenii
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The massively destructive team with 2 healers is crazy. Also technically Jonathan would fill the exact same role as Joseph given he also had hermit purple, but I guess you could write this off since he didnt have total control of his body

groovyfish
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"probably solo's your favorite verse" jokes on you JJBA is my favorite verse

megamania