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Planetary Collisions / disintegration with breakable planets (WIP / experimental)
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I'm trying to make collisions more realistic and add more or less believable physics for when a body crosses into Roche limit for my game "Solar System Simulator". This still is a WIP and have to test it on mobile.
Game: Solar System Simulator
Game: Solar System Simulator
Planetary Collisions / disintegration with breakable planets (WIP / experimental)
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