Basic particle system with GLSL TOP (Touchdesigner tutorial)

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Hey, It's been four months already 👀
I finally found some time and courage to make another tut. Hope you gonna like it, It's a basic GLSL particle setup with compute shaders, I want to do more videos about particles in Touchdesigner, so this one is a kinda basic setup that I'm gonna reference a lot in future vids.

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exactly what I was looking for to learn compute shaders techniques in Touchdesigner. And using constant TOP as buffers.. nice. My GPU doesn't think so though. I have to turn off ''clear output'' to make the data feed back but can't connect the instancing since it makes my whole crappy laptop freeze. Time for a good graphics card!

sebp
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Juste to say that english is not my primary language and I'm a beguiner whit td.. so I followed this tutorial at 0, 75 speed and yep, I felt like morty listen to a rick's td tut haha 7:56
Btw thanks for it, it realy help !

NVE_
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So great, thanks!! Exactly what I want to learn right now :)

MathiasHradecsni
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Awesome, I am excited to learn this program! ^__^

justinjbenjamin
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4;35






Hello, thank you for your tutorial. I don't know why. This component is not displayed at all. It is black

高继航-ts
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Hello, this isn't working for me. It says "compile error" in the glslmulti. I don't know any coding so I'm at a loss. As this is 3 years old is there a chance something might have changed in touchdesigner? If so: any chance of an updated tutorial? I love your work by the way

clashingpatterns
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you are awesome! so great and short but super clear tutorial!

ccao
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Hello, thank you for your tutorial. I don't know why. This component is not displayed at all. It is black

高继航-ts
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thanks for the great videos, im getting a warning/error following along on the first render: 'a mat is using texture coordinates, but the sop being used with it doesn't have UV attributes'. Should i just use the texture SOP? Anyone run into this?

colemiller
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Great tutorial but please how can i have this interact with a kinect

damilarejames
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Hey, I tried the whole thing step by step but am failing at the force part around 4:30. After entering the lines in the Editor nothing happens; all the Windows remain black and the noise remains static. Anybody gotvany ideas what the problem is? Tried everything twice and am Sure that I did it the exact same way..

CrackTheIce
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Can you please share the source of the opening rendering (the noisy purplish system)? I need something just like this for an upcoming project :)

beners
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Thanks for the great tutourial,BUT why i got an error when i drag the ramp to color op in instance2.

hpzimcq
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Really great tutorial! Do you mind if I share an example .toe file that runs on Mac? I just translated the code to a pixel shader.

blankensmithing
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Thank you for this tutorial :) I have a question, how do I duplicate those OPs? Is it the same as copy paste? I would rather use the same as you not to make any confusion. I have some complications and it seems velocity doesn't affect the pos...and I was following your instruction step by step except Duplicating I used Copy/Paste and I' m wondering if that was the mistake. Thank you for your answers :)

elizazryvombrozy
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Is this something that can be done without compute shaders? (ie: on Mac). I know you said compute shaders are not supported on Mac, but I am looking for an alternative. Thank you for this video!

driangle
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um, can i ask what is it with reoder, because i don't understand about that. i try it, great video btw.

darklight
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What's the editor that you use with TD?

martinhoura
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When I drag the Ramp to the Color OP, an error appears. Why?

НикитаКнк
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whats basic about this??? jajaja awesome tut tho, im just starting on this so... @_@

buho
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