Instant meshes - Free retopology solution

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Whether you are using an iPad to sculpt with programs like Nomad Sculpt or Forger App or a desk-bound solution like Blender, there comes a time where you need a good, clean mesh with flowing edge loops. If you want to pose your mesh it really helps to have clean topology and at the end when you want to UV unwrap it, it is essential to have a low poly retopoed (I'm not sure that's even a word in English!) model.

Instant meshes is a way to do that and it's free on github.

Remember this isn't for lowering your polygon count for 3D Print it is to give you a clean, animatable model that is easy to UV unwrap!

If you use it make sure you give props to the creators! It says how to do that on the splash screen!
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That's my favorite type of workflow. You input your idea without spending much time on technicalities and the software does all the nerdy job. And the same reason i adore Houdini and Geometry nodes - you can setup a system that does everything time consuming and then just enter some shapes or values and it does everything for you. That idea is the big part of future game dev and 3d overall

IstyManame
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Wow. The geometry orientation tool actually blew my mind. This seems like a very powerful tool! I'll definitely give it a try at some point.

cainen
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Oh my god! Thank you!
This means I can bring back a dear model I adored but had all the wrong topology especially around the mouth also I am free to make chaotic models and fix them later. This is a brilliant tutorial. Thank you again.

ayzhol
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Great tips here Glen! I’ve been using instant meshes for quite some time and it’s a great way to get decent topology without retopologizing everything by hand in another modeling program. Keep up the excellent work!

TankRust
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Can Confirm this works!! I used it on a Creature with wings, 6 limbs, antlers and fine details! this is now a permament part of my workflow!

ShatterBrainz
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A nice addition it would be to mark areas to add/lower resolution, as in the horns

saveriovenezia
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I’ve had instant mesh for ages but never understood it so never got a good result, thanks so much 👍😊

peteredwards
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Your a life saver Glen... I forgot this tool was available...just saved me many many hours of retop. Thanks Bud. Peter Minister

zbrushiseasy
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I recently released a new Nomad Sculpting course - How to Sculpt a Trex on your Ipad. One of the Bonus Videos was how to Retop a model in ZBrush using ZRemesher. Not everyone has ZBrush and Blender doesn't have an auto retop solution that I'm aware of. I might be wonrg as it changes so often. I do love Retopoflow for Blender but again, it's not free an.

Instant Meshes is Free and super easy!

SouthernGFX
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Another fantastic and informative video, Glen! These are really helping my understanding as I travel further down the rabbit hole of 3d sculpting 👍

dantorres
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Thank YOU! I try to avoid the retopo stage all the time cause I hate doing it. This will hopefully make it less painful. :)

CASMANWHAT
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This trick only works for sculpted or organic objects. If you try doing this with a hard surface model, the edges become jagged. Even with 10 smoothing iterations it doesn't work. I still use Instant Meshes to retopo all my 3D scanned objects though, it's perfect for that

pyrotechnick
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Wow.. worked far better than Quad Remesher for me, thanks for the overview!

lukasTHEwise
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Great Video, thanks for the information!

hristiyanaleksandrov
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Screwed up my mesh this morning. Going with this now after all that work.

brianao.
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Very cool piece of software. Thanks for the run-through.

thecappy
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I love the video that includes a lot but lots of if specially when those if are not useful

mako
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Fantastic!!! Thank you for showing us this!

goosible
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I use this program when I'm working on Photogram work. It's pretty handy since non of the free/cheaper/non-subscription programs don't come with any useful retopology tools.

SleepyMatt-zzz
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Thank you, great tools are always welcome!

carlosverheul
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