Real-time rendering engine using C++ and OpenGL - Update 1 - Real-time volumetric fog/light

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Ah yes, the old "Tank in a cathedral Grant me Sanctuary from War" trick.

roastman
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Can you at least point a way to figure this out? I really need to implement this in OpenGL and C++

mikefakoukakis
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Looks super good how it interacts with the light! Any ressources how you made it?

MultiCraftTube
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it be okay to download your 3d fog code please

catSolutionss