How Did Super Mutant Behemoths Get So Big? - Fallout Lore

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In this video, we're going to learn how Super Mutant Behemoths got so big in the Fallout series. We'll explore the history of these creatures and see how they've evolved over the course of the games.

If you're curious about how the Fallout series handles big, scary creatures, then this video is for you! We'll go over the history of the Super Mutant Behemoth and see how it's evolved over the course of the games.

0:00 Intro
0:15 Fallout 3
1:00 Fallout 4
2:45 Fallout 76
3:38 Outro

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Twitter: @lore_tours

Video title: How Did Super Mutant Behemoths Get So Big?
#Fallout #Fallout4
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Swan wasn't actual dumb as he knew enough to camouflage himself and ambush prey.

bugmeanie
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If no one has said before. Fallout 3's dc super mutants got the modified strain causing yellow skin tone more aggression as well they just keep growing thus behemoths. The green skin is a throwback to the original pigment.

Trillsgtarchdornan
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I was always partial to Fawkes, from Fallout 3. The perfect blend of brutality and intelligence. It's like Betheseda went and hand crafted their own Dr. Jekyl and Mr. Hyde. And Fawkes ruminations of his state of being, and his insistence of being a "meta human, " not a super mutant, are just the highlights of a game of that caliber. Lily comes as a close second. The doddering grandma trope is both an enduring and tragic aspect for such a long lived nightkin.

lonestar_iconoclast
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Frank Horrigan Is One Of The Hardest Fights In Fallout.

If Ya Know How To Turn The Mounted Turrets On Him, You'll Win.

But The Standard Fight Is Brutal.

drinkduff
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Strong is still my favorite companion. To his gleeful laughter after a good kill, to his yelling at me every time I pick a lock, to his childlike lack of understanding in some situations.

Speaking of Strong hating you lock picking, it would have been great in FO4 that if you have 10 strength you can get a perk that allows you to ‘smash’ as Strong calls it, a locked safe, box with a sledgehammer and then get the items inside.

I got my character up to master lockpicking, but she started out just being a dumb gal with max strength and high HP that loved swinging a heavy weapon around

jollyrot
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My favorite one has to be Erickson from the Far Harbor DLC of Fallout 4. The uniquely irradiated fog of Far Harbor mysteriously turned this guy from being the average, violent super mutant from Boston to a chill and thoughtful guy. He even trains hounds of different types, allowing the player to buy them for settlement protection. All in all, he's a big green dude with the personality of a hippie in the wilderness who so happens to love dogs!

zogkuma
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Chanced upon one in a duststorm yesterday, took it down with .50 cal round to the head, but the dust lowers visibility and makes VATS much less effective (although you can walk past an enemy five feet away and not see them at all without it) so I had to crouch in it's path and wait for it to walk up to me before taking the shot. Being on survival, it was the tensest moment I've had playing Fallout

Bocchi-the-Rock_
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I haven't seen anyone else say it, so I will. Dog/God from the Dead Money DLC has gotta be my favorite. The dynamic between his two personalities and the story around it is so interesting

apexzlug
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Counter: Super mutant behemoths just eat their Wheaties every morning so they grow big and strong.

Hurtydwarf
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I'll always be fond of Marcus, he's so strong in Fallout 2

cottonmouthasmr
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I would like to see these crooked scientists get together and discuss the various FEV strains. That would be pretty interesting to listen to while I'm crouched with a stealthboy and a laser rifle preparing to blow these madmen away.

KasirRham
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Did they just build oversized fire hydrants in this universe?

avatar
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So my take is the behemoth status is just a part of a super mutant's life cycle. In unstable variants it happens because the mutations reach a point where they grow uncontrollably, and in stable variants it just happens with age(which means most won't reach that point given how violent and furious their peers are).

jacobfreeman
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Makes me wonder if theres some really old behemoths that mutated into even bigger behemoths? Probably not when they become more dumb, and pretty much just skin armed with (at that point imo) a concrete support from a highway overpass, but it would be cool seeing a unique behemoth thats really old/really strong

noahboat
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It never gets old when youre with strong and hes like "This is the age of the supermutants!" Heck the first time i was doing the virgil quests i was with strong, and that bit of unique dialogue leading upto strong and i pummeling virgil and his protectrons, good times

noahboat
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The more I hear about the fallout lore the more I appreciate fallout 3 more, that game was just brutal and I’m glad it was the first fallout game I played

CrustySheets
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Granma Lily is my favorite. On a gameplay standpoint, just give her Oh Baby, make her stop taking meds and go to town with anyone.

On a story standpoint, her story is tragic and I always make sure she remembers her Grandkids, even if that means she takes half dosage of her meds

Mordekaiser
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Marcus, my man has a buttery voice when other muties sound like a Yao Guai performed Can can on their voice boxes 💀💀💀









Plus he’s surely around the level of Fawkes smart wise

FaradaysDelirium
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Missed opportunity. That would've been so cool if you could come across Behemoths with cage backpacks full of kidnapped humans and you could end up freeing them.

ILoveWhenTurkeyHasEarthquakes
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I enjoyed Lily, the Nightkin from New Vegas, Marcus was also interesting

Naecreptis