Unreal Engine 5 - Top Down Shooter #5 - Orthographic/Isometric Camera

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In this episodes of the top down shooter series, I am going to show you how to implement orthographic projection for the camera. I will explain the difference and why we need orthographic/isometric projection for a top down game and how to change camera component parameters through code to have orthographic projection for the top down shooter.



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Great work! Maybe you can add a feature where you can also rotate the camera angle, and adjust the camera height too.

xDoMeRaSx
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❤This could be the new Project Zomboid

eldonfrascoverde
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hey man amazing video, a quick question: im trying to do a project where i can posses and unposses a car (enter/exit) everything works fine, but if the car crash and flips and then i exit the car the camera will be rotated, i saw you have a lot of videos about cars in unreal so maybe you can recommend me one of your videos that works arround this problem?

pisquickgta
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brother, amazing work in general! i admire you🫡 one question though- could you please please make sure characters moving forward are not floating?🙏🏻😅 respect!

nobrainerrgames
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Can you make a tutorial where you make a sword fighting game like half sword

HuntersBlueMonkeys