Best Graphics Settings for Black Ops 6! Improve FPS, Visibility, and Reduce Latency

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The Best Graphics settings for call of duty black ops 6 to improve fps, have better visibility to see enemies, and reduce latency or lag!

Chapters:
Intro: (00:00)
Clouded Settings: (00:33)
Display Settings: (00:49)
Quality Settings: (4:34)
View Settings: (9:10)
Interface Settings: (9:48)
NVIDIA Settings: (10:47)
Windows Settings: (12:51)
Game Config Files: (13:29)
Outro: (16:44)

GHOST ENERGY: use the discount code "TCAPTAINX" for the following:

#tcaptainx #callofduty #warzone
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I made a mistake regarding RYZEN AMD CPUs with the renderer worker count. 15:05

If your ryzen cpu has only 1 CCD (Core Complex Die), the renderer worker count you should enter is TOTAL CORES - 1

If your ryzen CPU has 2 CCD’s, what I said was correct and it’s still total cores divided by 2

You can look this up but here’s a quick list of single CCD CPUs

Ryzen 5 series 3600, 5600, 7600

Ryzen 7 series 3700x, 5700G, 5800X, 7700X

Ryzen 9 7900 (12 core variant)

Again, look up your specific CPU but that’s what I found from a quick google search.

I apologize for the mistake!

TCaptainX
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love how i just spent half a hour doing all this just for it all to reset after i restart my pc

Ant_
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my pc cant handle watching this video and call of duty at the same time💀💀

TickleTipson
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I was skeptical I was going to find something that actually helped, but this made a huge difference. My game feels so much better. You’re my savior. 🙏

LexSyfication
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this acually helped more than i thought it would, gave me around 60 more frames. thank you so much bro

RebornAlarm
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A genuine thanks for this vid, I'm rocking an i5 12500 (6c/12t, similar to 5600x) with a 3070, 1440p monitor, 32gb fast ddr4, and game on gen4 nvme, took me from lagging and stuttering even on the default "regular" settings with most stuff on low/off to 100+ smooth as butter, it over doubled my amount of kills I was getting, game looks a ton better. Also, holy crap, I didn't even know that full dynamic range setting existed in nvidia control panel, stuff does seem to pop more and look better with your settings. No joke, a huge thanks, took me from unplayable looking like early jaggy xbox 360 graphics at best, to modern warzone looking graphics and smooth as hell. Game plays better on that FidelityFX Cas upscaling/sharpening mode than it did on FSR3 performance, DLSS never wanted to actually apply for me. Good god almighty FSR3 looks crappy on performance or even balanced mode compared to FidelityFX Cas on my 1440p monitor. I am legit mind blown LMAO. The gameplay feels a million times better too with the gun not as big up in my face with the other gameplay settings you showed too, and with FOV at 120

SolidSnakeEver
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Bro I was getting 60 to 70 now I’m getting about 144 thank you bro and I’m running on a 3060RTX

raider
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fwiw: the texture resolution seting basicly only hits your CPU and vram so provided you are GPU bottlenecked and have vram to spare it should not affect your fps at all.

on a 7700x and a 6950xt I am quite GPU bottlenecked (like 85%) changing between low and high causes my CPU to be under a lot more load, and almost dobbles my vram consumption, however the differences in fps is just run to run variance (like 2/5 fps) and can go either way

tldr: if your GPU bottle necked and got the CPU and vram overhead to spare go ahead and crank texture res

StormShifter
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Fidelity Cas and lowering other graphic settings is really what the move is. Fidelity Cas gives you the best looking graphics and lowering other graphical settings makes up for the lower fps fidelity Cas brings.

kolosersoh
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i swear changing allocated texture cache size and putting download limit on, between 16 and 32 are a massive difference it like increases ur range of motion and the speed of ur sens it feels like, i cant be crazy and the only one noticing it, i cant tell which is better tho

RevivedGamerHD
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Watched five diff videos before coming to yours and your settings give me the best fps. I upgraded my cpu and everything changed so thank you for the video

edgarhigareda
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Bro thanks for the help, went from 100fps to over 240fps 👍

bradleybutler
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Have to let you know about dlss, on weaker cards it reduces render latency and increases framerates.

ImToastyTV
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When limiting blood effects, if you set the value to 1 it's just going to increase the rate of which blood effects occur.

mediocremountainbikers
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There's almost no reason not to use On + Boost for Reflex, unless power/heat is a concern. To sum up what Reflex even is it has to be understood that the CPU prepares frames for the GPU to render, and these two components work asynchronously. Unless dictated by the driver or game or other force they will try to push out frames as fast as they can.

We should also understand what a bottleneck even is. If you're CPU bottlenecked than your GPU is being held back by your CPU. Vice versa in a GPU bound scenario. This is especially important when considering the relationship that the CPU must first conceptualize/prepare a frame before the GPU can fully render it.

For the longest time the common sentiment was that it's better to be GPU bottlenecked than CPU bottlenecked. Your GPU is probably the most expensive component in your system so the thought of it being held back by a cheaper CPU wasn't good. However it was relatively recently discovered that being GPU bottlenecked comes with the penalty of noticeably increased input latency. Why is this?

In the case of a GPU bottleneck your CPU is not going to wait to prepare frames for your GPU. If it were to do this it would result in a lower framerate end result where your CPU is just wasting time. The default behavior instead is for your CPU to actually prepare multiple frames that are then put into a queue so that the GPU always has something to work on. This results in a higher framerate end result, but consequently increased latency. This is because the time that the frame was "conceptualized" to the time it has been actually displayed on your screen has actually increased.

It has to be understood that what we are seeing on screen is never what's happening at that exact moment but, instead, a frame that has taken tens or hundreds of milliseconds to be prepared and displayed. Imagine a timeline where the very first point is the exact instant you click the mouse to fire your weapon, and the end point is the instant you firing your weapon actually gets shown on screen. We want this to be as short as possible. The shorter this timeline is the closer it approaches "realtime" and more responsive our game feels.

In a GPU bound scenario this timeline gets artifically stretched, and this is perceived as input latency. in its attempt to always provide the CPU with something to do it queues multiple frames and this results in frames being "held onto" for prolonged periods of time before they're actually displayed. This results in the weird situation where framerate (FPS) can be higher because the CPU isn't waiting for the GPU in order to start working on a frame, but input latency can be higher/worse because that frame is being held onto and is less representative of "realtime" The way we fix this is to actually incur a slight CPU bottleneck instead, typically with a framerate cap. If the CPU is the bottleneck it isn't pushing frames into a queue because the GPU is fast enough to keep up.

Reflex is, in a funny sort of way, an intelligent framerate cap. It's an attempt from the driver and the game engine to cap the framerate at the best possible point where you have the slightest CPU bottleneck, resulting in the highest FPS possible without incuring a GPU bottleneck that would increase input latency. On + Boost simply does what the description says and, since your GPU might be clocking higher, the possible framerate increases because you now have more room before a GPU bottleneck occurs.

If you read this your a G.

toomuchstarbucks
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i got a 3070 bruh my game should not need all this ngl

champuchampi
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your a life saver. my fps drops massively because I whenever I'm recording for and youtube and this definitely helps

DH_Plays
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Tried everything on Reddit. This video actually sorted my performance out so much better gained 30/40fps!

Thanks!

peterla
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Love the video. I wish you would go more into depth in some of the choices you made by explaining what they do. most of the time you do an amazing job explaining the setting enough for me to make an informed decision about how I want my game to run.

bigmanbryan
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One of my favorite channels helped me out so much when I had a budget pc now I have a higher end pc and still do these settings😂😂 love it man

DominicKelm-pe