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TOUHOU 15 | Doremy [LUNATIC, PERFECT, NO HIT/NO BOMB, PD]

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Touhou 15 Doremy on Lunatic difficulty Point Device. No Hit/No Miss/No Death, No Bomb. This was a blind playthrough. First time playing Touhou, or any Shoot 'em up game.
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My blind playthrough/longplay of Touhou 15 Legacy of Lunatic Kingdom on Lunatic difficulty in Point Device mode. Didn't use any bombs. This was my first time playing any Touhou, or Shoot 'em up game. Obviously since Point Device has checkpoints and no lives, and since I also decided not to bomb, it was the best choice for learning the game, in my opinion. It's not as hard as I expected, although it's harder than it looks (for me). Didn't take that long either. Obviously since I have experience with hard IWBTG fangames, I'm used to seeing a lot of projectiles on the screen, although this was certainly much more than what I'd normally see (not necessarily extremely difficult, however). As for why I'm playing on Lunatic no hit (Point Device), no bomb on Touhou 15, no less, for the first time? Well, it wouldn't be much of a challenge otherwise, now would it?
Also, I am not 100% sure if perfect means no hit and no bomb, or something else as well, but I was not able to find any information on it. So do correct me if I am wrong.
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🌟-------------------------------------------------------------------------------------------🌟 Doremy Sweet has too many attacks that will completely wall you. She's quite difficult because of this, but not really that much harder than Ringo.
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Touhou Kanjuden~ Legacy of Lunatic Kingdom
(東方紺珠伝 ~ Legacy of Lunatic Kingdom) is the fifteenth official installment of the Touhou Project, made by Team Shanghai Alice (ZUN). Legacy of Lunatic Kingdom's Point Device Mode actually takes inspiration from games such as I Wanna Be The Guy, where the player can respawn from checkpoints each time the player dies. Because games that were similar to I Wanna Be The Guy kept appearing and it was started to become somewhat of a genre, ZUN wanted to try out something similar. He also noted that the reason he came up with the concept of the Ultramarine Orb Elixir was because he wondered why those types of games never gave a reason for as to why the player character was allowed to respawn at the beginning after each death.
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Video of Doremy Sweet Lunatic on point device no hit with no bombs in Touhou 15 Legacy of Lunatic Kingdom.
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#Touhou15 #NoHit #Ythundyth #NoDeath #Touhou #NoBomb #NoDamage #Lunatic #Perfect
🌟-------------------------------------------------------------------------------------------🌟
My blind playthrough/longplay of Touhou 15 Legacy of Lunatic Kingdom on Lunatic difficulty in Point Device mode. Didn't use any bombs. This was my first time playing any Touhou, or Shoot 'em up game. Obviously since Point Device has checkpoints and no lives, and since I also decided not to bomb, it was the best choice for learning the game, in my opinion. It's not as hard as I expected, although it's harder than it looks (for me). Didn't take that long either. Obviously since I have experience with hard IWBTG fangames, I'm used to seeing a lot of projectiles on the screen, although this was certainly much more than what I'd normally see (not necessarily extremely difficult, however). As for why I'm playing on Lunatic no hit (Point Device), no bomb on Touhou 15, no less, for the first time? Well, it wouldn't be much of a challenge otherwise, now would it?
Also, I am not 100% sure if perfect means no hit and no bomb, or something else as well, but I was not able to find any information on it. So do correct me if I am wrong.
🌟-------------------------------------------------------------------------------------------🌟
🌟-------------------------------------------------------------------------------------------🌟 Doremy Sweet has too many attacks that will completely wall you. She's quite difficult because of this, but not really that much harder than Ringo.
🌟-------------------------------------------------------------------------------------------🌟
🌟-------------------------------------------------------------------------------------------🌟
Touhou Kanjuden~ Legacy of Lunatic Kingdom
(東方紺珠伝 ~ Legacy of Lunatic Kingdom) is the fifteenth official installment of the Touhou Project, made by Team Shanghai Alice (ZUN). Legacy of Lunatic Kingdom's Point Device Mode actually takes inspiration from games such as I Wanna Be The Guy, where the player can respawn from checkpoints each time the player dies. Because games that were similar to I Wanna Be The Guy kept appearing and it was started to become somewhat of a genre, ZUN wanted to try out something similar. He also noted that the reason he came up with the concept of the Ultramarine Orb Elixir was because he wondered why those types of games never gave a reason for as to why the player character was allowed to respawn at the beginning after each death.
🌟-------------------------------------------------------------------------------------------🌟
🌟-------------------------------------------------------------------------------------------🌟
Video of Doremy Sweet Lunatic on point device no hit with no bombs in Touhou 15 Legacy of Lunatic Kingdom.
🌟-------------------------------------------------------------------------------------------🌟
#Touhou15 #NoHit #Ythundyth #NoDeath #Touhou #NoBomb #NoDamage #Lunatic #Perfect