Nintendo Couldn't Stop THIS Super Mario Clone...

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In this video, I discuss the strange 1980s South Korean Super Mario clone series called Super Boy, which was created by the company Zemina and released for the obscure Zemmix game console (which was actually the MSX computer platform). I provide a brief overview of the history of Zemina and review each of the four games in the series.

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#Nintendo #SuperMario #MSX #NES #RetroGaming #RetroGames
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Yeah the Pepsi powerup logo DOES look like the Taegeuk (circle symbol) in the Korean flag... BUT the Taegeuk doesn't have a GIANT WHITE SWISH IN THE MIDDLE LIKE A REFRESHING BOTTLE OF DELICIOUS SUGARY PEPSI COLA SODA POP! 😀

itsgruz
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Great Giana Sisters was the clone we had here in Germany. Nintendo took it from the market almost immediately, but there were so many cracked copies in circulation that almost everyone played it..

oooBASTIooo
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They somehow made the "thank you mario but the princess is in another castle" worse by literally making it "Sorry Nothing" lmao

FluffyPlush
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I think I would love a version of SMB3 where the prize boxes were totally random. And an invincibility item that takes your powerup away could be cool too, especially in a game like SMB3 where it sometimes feels like there are too many powerups.

pentelegomenon
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You guys are awesome! Thanks for checking out my video! 😁 

More awesome videos coming up so subscribe if you haven't already! 👍

itsgruz
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This really puts into perspective how polished and professional old school Japanese Nintendo games really were.

obscurity
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2:51 "Sorry nothing"
You can tell they were lazy.

drawnin
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South Korean here. As far as i know, even in the early 2000s, my country was rather too lenient with copyright infringement and stealing assets from other media. Stealing assets often happened at that time. Granted, some companies did make OG games like Fox Ranger, Pee and Gity, Blade Warrior, and Cookie Shop series, but they were mostly not as globally successful as the products we are making today.

An embarrassing sight, but gamers and kids certainly had some good memories. Our gaming industry grew up a lot from this. And dare i say, it's remarkable.

Edit: Fixed some typos and mentioned another local game. And speaking of, Dave the Diver is the pinnacle stuff right there

captainjurgh
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The original SMW had so much polish, even looking at it today you can feel the care they put into it, they really wanted to push their new system and they did it

Ragesauce
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Really interesting to see ports of Mario to other consoles that aren’t bootleggy jank. Super Boy from what I saw here looks like a competent port, although I wonder if the 16 level limit was due to ROM limitations at the time?

Coburn
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South Korea also had strong anti-Japanese sentiment so they couldn't even release Nintendo games over there in South Korea during the 80s.

I think things have calmed down over the years but back in the 80s I believe it was almost impossible to import anything from Japan over there to South Korea due to their anti-Japanese policies.

Thus is the reason why Bootlegs exist in the first place.

TBoneTony
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It was said that Nintendo was never quite the same after this injustice. Saying "I'll never let even something slightly close to infringing on my copyright exist in this world. Not a one! NEVER AGAIN!" From that point on Nintendo strikes down all videos, community run events in this moments memory.

NotTheWheel
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4:43 this must be exactly what they would have said in court 🤣

theFriendlyGhst
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What do YOU think? The invincibility powerup in Super Boy 3 looks like a 90's Pepsi symbol. It also looks like the symbol in the South Korean flag (makes more sense). Problem is, the powerup symbol has a WHITE swirl accent in the middle. The Korean flag does NOT have the white swirl. The Pepsi symbol DOES have the white swirl! 

Is it Pepsi or Korea?! I am confused... 🤔

itsgruz
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What an interesting oddity, it's weird to think that South Korea only has copyright laws for like 40 years. I wonder how things like publishing books worked like before their implementation.

Also isn't it more likely that the "Pepsi logo" is supposed to be the *Taijitu* the traditional korean version of ying and yang that's also found on the flag of South Korea?

shinyagumon
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There also was a Super Mario Bros. 3 clone series called Super Bio Man.
Which as well was released for the MSX, got a Master System conversion and shares lots of other traits with Super Boy.
It didn't steal any graphics, instead it had completely new ones.
Is there gonna be a video about it too?

noveltyman
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6:02 the "Pepsi logo" is the center of the South Korean flag 🇰🇷

fpaynejr
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You don't know how grateful I am for you making this video. It's mostly unrelated to the topic overall, but my dad had an old Yamaha keyboard that had a bunch of classical music songs on a demo button and I knew all of their names except for the very first one which I learned to play just by listening to it over and over.

For about twenty years I've been trying to figure out the song but even looking up the exact model of keyboard didn't help me with figuring it out.

Then I clicked on this video and it just so happens I hear the same melody playing during the very short "Brothers Adventure" segment which gave me the first real lead I've had in a long time, and just a quick search later I finally found out its name was Toy Symphony."

Sorry if this came off as a bit of a rant, just really excited to finally figure it out after all these years. Thank you!

dukeyxxyz
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As the more the game grew it started to be more a bit original, if they kept changing it it could've been a good original game

KittAnimations
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Man, I hope someone in the SMBW romhacking community sees this and get inspired to remake SB4 as a romhack for the SNES (if they haven't already). Bring it full circle. Wonderful video, thanks!

psirensongs