Super Mario Bros. {Retro GLITCHES & TRICKS} Tutorial

preview_player
Показать описание
Today I go back and look at some retro glitches. For this episode I feature gameplay on some of my favorite's from Super Mario Bros.
What are some of your your favorites?

♦ To send fan mail, address to:
Darby BTG
P.O. Box 415
Kirkersville, OH 43033

♦ Follow us on:

#supermariobros #glitches #nes
Рекомендации по теме
Комментарии
Автор

Oh i found that glitch with little mario throwing fireballs way back in the early 90s. I had to have kids come to my house and prove I wasnt lying about it. I miss the days before the internet.

spcwright
Автор

Thanks for watching. This video features some sarcasm, dancing, and some awesome Super Mario Bros. glitches! I hope you enjoy it. Let me know if you'd like to see more Old School glitches. YOU ROCK!!! :D

BlueTelevisionGames
Автор

I am trying to reach 100k subs by 2019! I need your help. Don't forget to hit the subscribe button to stay up to date with the latest BTG videos! Thank you.

BlueTelevisionGames
Автор

By far the best glitch in this game hands down is the 1-UP glitch. My dad passed that one down to me after he figured it out in the late 80’s

bryanj
Автор

1:02 - I love how the music that starts at this point is a cover of the music from the NES game Deja Vu.

I loved that game!

ObscurityIsBest
Автор

5:58 this one is definitely my favourite.

Lucas_van_Hout
Автор

I remember back when I did the Little Fire Mario glitch for the first time without knowing of it's existence, and me and my brother lost our minds over it.

noahtoad
Автор

I laughed at the part where Mario rescues Toad but by dying and where Toad says “Thank you Mario! But our princess is in another castle! And your dead!!” 😂😂😂

MyDayAstonTheMuppetsFan
Автор

Your first one I encountered by accident as small Mario. I ended up killing bowser and flying towards the princess thus saving her and falling through the grey bricks below at the same time. I did not lose a life and continued onto the next level. Probably the coolest glitch I’ve ever seen.

JR-kdwj
Автор

In case anyone's curious here's how the -1 clip works;

When hitting a certain pixel on a block mario tries to stand on it for a frame (1/60 of a second)

If big mario is crouched in a 1 block space, and he uncrouches, and clips up.

If you're not still holding down and hit that pixel, mario will uncrouch, and clip into the wall

Ikusei.
Автор

I remember dying as small Mario in the castle and being so pissed 😂😂😂

fredfuchs
Автор

How did I miss this video? Just popped up in my recommendations. Awesome work on this one!

VideoGamer
Автор

The minus world can also be done in world 4-2 with the vine because u can still move in the ground when the vine is rising before it throws you off

ashmpeg
Автор

The Portal Mushroom glitch and the Koopa Flagpole Hop glitch all happen because the game treats the bottom of the screen and the top of the screen as the same space.

NintendoGamer
Автор

The reason why -1 exists is because when you glitch in the wall it loads the warp from 5-2 (only the middle pipe). Once all the three pipes are completely on the screen they will trigger the normal warp event.

isthatsoldy
Автор

Discovering World 3-1 1-Ups was what allowed me to beat the game back in 1993 when no saves were available yet and a single mistake could make you start from the beginning. :))

Vazgen_Ghazaryan
Автор

I never could get the 1up trick but a friend did when I was younger. Instead of displaying a number it will eventually display a king's crown where the mario lives would be. That was early 90's

boodro
Автор

5:08 - This trick works because the game unloads/disables the invisible walls on top and the bottom of the flagpole. The game does this to ensure that the Koopa doesn't get stuck beneath the level.

7:45 - This one works because the game has an enemy state counter in it's code. The running to the right after killing the first Goomba basically unloads it right away. Next up, when you suddenly turn left to hit the other Goomba, the game thinks it's the same one. Your timing needs to be precise as shown in the video. Because the game treats it as the same Goomba with a death Boolean variable turned to true WHILE IT'S ACTUALLY ALIVE, the game kinda doesn't know what to do and increases the enemy state counter (probably a logical error in the programming), a state-counter being something the game uses to load/unload enemies and objects from a list.

astral
Автор

It's cool to see Old School Mario Glitches, but it's even cooler to see Old School Youtube Videos like this 😊

andecidreweye
Автор

If you didn't already know, that over the flagpole glitch works because in the old Smb, the top and the bottom of the screen are the same place.Since the koopa is on the bottom, he is also on the top.

scrfrzz