7 Mistakes EVERYONE Makes in Medieval Dynasty

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In this video we go over 7 of the biggest mistakes everyone has made when playing Medieval Dynasty!

Chapters
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Introduction 0:00
Mistake 1 - 0:09
Mistake 2 - 1:28
Mistake 3 - 2:25
Mistake 4 - 3:41
Mistake 5 - 4:35
Mistake 6 - 5:21
Mistake 7 - 6:11

7 Mistakes EVERYONE Makes in Medieval Dynasty

#medievaldynasty #medievaldynastyguide #medievaldynastytips #medievaldynastygameplay #toplitzproductions
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My biggest mistake was getting married too soon. Could have use those chance to flirt and skill up my diplomacy.

williamlai
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Biggest mistake I made was not planning for spring crops. I planted all my fields not realizing that some crops take two seasons before you can harvest them.

Ardawna
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The biggest mistake I made was not having enough wood for my villagers during the winter season. They was crying every second for not having it.

darksiders
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Fur clothes are so expensive in the beginning! Thanks for the tips. My biggest mistake was to expand quickly the first years. Better to start slow with a few villagers to cover the basics without running everywhere like a headless chicken.

Brubarov
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my biggest mistake it do die by a tree

henriquefujie
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The only thing I hate about this game is the lack of voice acting

ohlsenjulian
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Woodshed is a must at the beginning with how many logs your gonna be needing for the buildings.

yuimichan
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Biggest mistake I made was not pumping up affection for my heir. Had less skills than I could have when I switched generations.

kenmcnutt
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Great video as always, Jay! I'd add this detail to expound on your point about Firewood:

If you think about the Wood Demand in terms of BTU (British Thermal Unit), then it gives you a base number to work towards in determining how much Firewood you need to produce per day to meet village needs (though I would suggest finding an average based on Spring or Autumn so you can burn through some of the stockpile in Winter then re-stock in Summer, and it's always good to have flexibility (like an extra Woodcutter Shed) to be able to increase supply quickly if needed). These numbers will be apparent when you look at the People's Demand Control.

Firewood = 5 BTU
Sticks = 1 BTU
Logs = 10 BTU
Planks = 5 BTU

The key here is that one Log = 4 Firewood (20 BTU) so that is where you get the most efficiency. Thus, if you take the Daily Demand for the village and divide by 5, you'll know how much Firewood you need per day. Then divide this number by 4, and you'll know how many Logs you need to process into Firewood to meet the demand. It's better to have and not need than need and not have, so always produce a little more.

So the equation is ((Daily Demand) / 5) / 4 = # of Logs (to make into Firewood each day)

Example from Video: (513/5)= 103 (rounded up). 103/4=26 (rounded up)

So you need 26 logs per day processed into Firewood to support the village demand of 513 per day. I would make it a minimum of 30. And this will need to be modified as the village grows.

If you find yourself in a pinch when it comes to not having enough, remember, YOU are the most efficient worker you have, so just grab some logs and make a batch of firewood to fill the gap until your people can catch up. Increase production as needed, or put a villager with a higher Extraction skill level in the Woodcutter's Shed and the daily amounts will increase.

Finally, if you find yourself with a glut of Firewood, and short on Resource Storage space, stand in front of the Trunk, take out a pile of about 200 Firewood, turn to the side, and drop it on the floor. Or stack it in a Wicker Crate to look neat. This will help lighten the load in Resource Storage but keep in mind your villagers won't be able to access it. So this becomes a RESERVE that you can throw into the trunk if you find yourself in a crisis.

ATrainGames
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My biggest mistake was playing so much during pandemic EA and burned myself out, now all I can do is watch videos. I've tried starting over with different locations, but for some reason, I find myself wandering off and loosing interest. Great video thanks for sharing

LCOMCUCA
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Fuck me. I been taking the stumps all around my home lol

JacaboBlanco
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My biggest mistake was actually hiring too many villagers. They all starved to death because I expanded too fast and couldn’t get enough food for everyone. 😂

jenniferm.
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Mistake #8, not stealing everything that isn’t nailed down, especially early on. There is virtually no meaningful penalty and you just take whatever supplies you’re not going to need and sell them in another village.

buttemountain
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Or for #7, you could build a barn very quickly and collect manure from vendors across the map as it is significantly cheaper than fertilizer. I don't bother with berries for anything other than food during my playthroughs, they give a lot of water per berry and that can be useful if you don't happen to have a full water bucket or waterskin on you ...

I would say another mistake is placing your settlement too far from essential and/or the most profitable resources. I never settle near birches anymore because the output of wood is less when harvesting it myself - I also settle close to fishing sources, preferably more than one, and get fishing going asap. Salted fish are very valuable, but until you get the salt barrel in the hunting lodge or fishing hut II, dried or roasted fish are a lot more valuable than dried or roasted meat. You can also buy Roach from a few vendors for relatively cheap to build up a large supply ... you only need the fishing hut to prepare the fish as fish meat and it comes with a drying rack. I think you can buy one Roach for 2-3 coins, but resell the dried fish meat for like 8-10 and the salted fish meat for 15-19 depending on your bartering trade level. Also it's a good idea to settle within a reasonable distance to a harvestable mine ... one trip through and you'll have all the salt you would need for 2-3 rounds of salted fish and you can sell or stockpile the other resources until you have a forge.

illibrium
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Not turning on no weight limit! Game changer especially because i just want to a manor and decorater plus I like exploring.!

thompson
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i was noticing that my smithy was frequently/always running out of sticks even though i was producing 80 sticks per day and they only shouldve needed 16 per day. now it makes so much sense that my villagers were always taking them for firewood

Cleanpup
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It's not talked about enough, but everyone has access to a drop-off container that makes rot for you. It works the same as the berries drop-off, you don't need to have the appearance of dropped goods all over the place. I regularly drop off food that I have an excess of (that has dropped in quality). Another mistake that I see often is not realizing that you can build stone houses, instead of using sticks. Not only does it provide much more insulation, but it is the key to having happy villagers.

redhairedviking
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My biggest mistake was not exploring, free gear and money is vital for an early jump

nikmills
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6:58 Best tip yet on farming. Fertilizer is expensive early on. No pigs early on too. Very helpful. thank you.

craigb.
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I think a mistake is forming many couples too soon. Mothers will not work for 8 seasons and kids can't help with tasks until they are 14. Something you may not be able to afford in the early game. You may consider forming couples gradually, not more than one or two per year, or you may suddenly lose half of your village's manpower at the start of a new season.

Darkmoon
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