Unity Mobile Game Tutorial • 15 • Level progression [Tutorial][C#]

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In this episode, we lock levels based on whether the player has completed the previous or not.

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Congrats on 1, 000 subs - you deserve it!

RandomCuber
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nice work and can you make a jumping tutorial ?

mortae
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awesome tutorial.. Learned really lot from you.Your videos guided me lot, out through my BCA project..Thnks Dude..hopemore interesting videos frm

deepjyotikonwar
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I Love your tutorials!, i'm from brazil and my english is not good ç_ç, but how much time you work with games?, congratulations for 1k subs!!

marcoswendel
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Mr. N3K, do you have a definitive plan on this series? So, what will happen to the ball in the future and can you cover animation of basic "people" rather than the spheres or cubes please :)?

adrianserapio
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Hi, I just wanna ask, can I use this parameter in the nextlevelLocked

then i dont know what to put next, i got multiple stages using your prefab levels, any help will be much appreciated thanks. :)

MrWamp
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Hi,
when we click on level 1, the loading bar should be shown before loading the level1 u teach this concept pls....

sridevipindi
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Hi N3K,

I have an error and I think I have it since a long time and I didn't see it.

If I clear the register in "regedit" by deleting the project folder and I play the game in Unity, I have this error :

"unityexception transform child out of bounds".

The console tell me this error is in changePlayerSkin function, on a getChild(index).GetChil(0) line.

Can you help me please ?

Thanks in advance,

Mart

martincornu
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can you please do a tutorial on accelerometer for this game please :)

charlabdelmalk
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I think I'll Make Toy Cars Can you provide some business to do so?

-Keep going my bro

xiiEJRAM