2D starry background shader using Shader Graph in Unity - tutorial

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Create a starry background for 2D games in Unity.

Link to download the Shader Graph shader:

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This is a perfect example of using ShaderGraph and explanation. Thank you for this video! I am grateful.

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God damn. You are a messiah man, you can't even imagine how much I needed this one. Bless your soul

andrewbuturlakin
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This is very well thought out. Thanks for sharing. Possible you can Share or even go into detail regarding your Rotate and Scaling script?

ULTRADARKSETH
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Just managed to get it work in 2021.3 now I need some scripts for parallax and camera size projection that should not be a problem. Thanks for your shader! SUBSCRIBED :)

iBlaster
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Thank you so much for this! Exactly what I was looking to add to my mobile game :D

tommo
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that's Amazing 😍😍😍😍
I use it in my final university project...
thank you, so mush🤓

parisafro
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Very quality tutorial. Thank you <3

lost.
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Love your presentation, well explained. Having some trouble getting it working in v2020.3, after assigning the material to a shader, I get a bright pink material but I can see the shader correctly in the ShaderGraph when I click on individual nodes.

prismcab
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How did you create the circular grid on the background? Thanks.

Valioov
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