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Unity Particle System Emission Module - Unity Particle System Tutorial 03

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Notes for You:: Unity Particle System Emission Module - Unity Particle System Tutorial 03
- controls the rate at which particles are emitted and burst events are triggered.
Rate over Time:
- Indicates how many particles should be emitted per second.
Rate over Distance: (Works only in world simulation space)
- Indicates how many particles should be emitted per unit distance moved.
Bursts:
- A burst is an event which emits n number of particles at once.
Time: (start delay)
- Indicates after how many seconds it should trigger the burst event.
Count:
- Indicates number of particles that may be emitted at once.
Cycles:
- Indicates how many times it should trigger the burst event.
Interval:
- Indicates how often it should trigger the burst event.
Example 1:
Duration: 5 (Within 5 seconds)
Rate over time:0
Rate over distance:0
Bursts:
Time: 3 (the particle system should trigger burst event after 3 seconds)
Min: 50, Max: 100 (Each burst event must emit 50 to 100 particles at once)
Cycles: 2 (the particle system should trigger burst event 2 times)
Interval: 1 (the particle system should trigger burst event after every 1 second)
Example 2:
Duration: 5 (Within 5 seconds)
Rate over time:0
Rate over distance:0
Bursts:
Time: 3 (the particle system should trigger burst event after 3 seconds)
Min: 50, Max: 100 (Each burst event must emit 50 to 100 particles at once)
Cycles: 4 (the particle system should trigger burst event 4 times)
Interval: 0.5 (the particle system should trigger burst event after every 0.5 second)
Example 3:
Duration: 5 (Within 5 seconds)
Bursts:
Time: 3 (the particle system should trigger burst event after 3 seconds)
Min: 50, Max: 100 (Each burst event must emit 50 to 100 particles at once)
Cycles: 1 (the particle system should trigger burst event 1 time)
Interval: 1 (the particle system should trigger burst event after every 1 second)
Note: Interval does not matter here
=========================================
Follow the link for previous video :
Unity Particle System Tutorial 02 - Unity Particle System Main Module All Properties Explained
=========================================
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- controls the rate at which particles are emitted and burst events are triggered.
Rate over Time:
- Indicates how many particles should be emitted per second.
Rate over Distance: (Works only in world simulation space)
- Indicates how many particles should be emitted per unit distance moved.
Bursts:
- A burst is an event which emits n number of particles at once.
Time: (start delay)
- Indicates after how many seconds it should trigger the burst event.
Count:
- Indicates number of particles that may be emitted at once.
Cycles:
- Indicates how many times it should trigger the burst event.
Interval:
- Indicates how often it should trigger the burst event.
Example 1:
Duration: 5 (Within 5 seconds)
Rate over time:0
Rate over distance:0
Bursts:
Time: 3 (the particle system should trigger burst event after 3 seconds)
Min: 50, Max: 100 (Each burst event must emit 50 to 100 particles at once)
Cycles: 2 (the particle system should trigger burst event 2 times)
Interval: 1 (the particle system should trigger burst event after every 1 second)
Example 2:
Duration: 5 (Within 5 seconds)
Rate over time:0
Rate over distance:0
Bursts:
Time: 3 (the particle system should trigger burst event after 3 seconds)
Min: 50, Max: 100 (Each burst event must emit 50 to 100 particles at once)
Cycles: 4 (the particle system should trigger burst event 4 times)
Interval: 0.5 (the particle system should trigger burst event after every 0.5 second)
Example 3:
Duration: 5 (Within 5 seconds)
Bursts:
Time: 3 (the particle system should trigger burst event after 3 seconds)
Min: 50, Max: 100 (Each burst event must emit 50 to 100 particles at once)
Cycles: 1 (the particle system should trigger burst event 1 time)
Interval: 1 (the particle system should trigger burst event after every 1 second)
Note: Interval does not matter here
=========================================
Follow the link for previous video :
Unity Particle System Tutorial 02 - Unity Particle System Main Module All Properties Explained
=========================================
Unity Particle System Tutorials Playlist:-
=========================================
Watch My Other Useful Tutorials:-
Unity Tutorials Playlist:-
Unity Lighting Tutorials Playlist:-
Unity Camera Tutorials Playlist:-
Unity Physics System Tutorials Playlist:-
Unity C-Sharp Scripting Tutorials Playlist:-
=========================================
► Subscribe to our YouTube channel:
► Visit our Website:
=========================================
Hash Tags:-
#ChidresTechTutorials #Unity #UnityParticleSystemTutorial
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