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The Launch of the Super Nintendo (1991) | Classic Gaming Quarterly

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Episode 38 - The North American launch of the Super Nintendo. Although the 16-bit generation started in the late summer of 1989 with the near-simultaneous launch of the Sega Genesis and TurboGrafx-16, the release of the Super Nintendo in August of 1991 signaled the real start of the 16-bit console war. The system came bundled with Super Mario World as the pack-in game, and on launch day two additional games were available; F-Zero and Pilotwings. Many believe that Gradius III and SimCity were also launch titles, but these games were actually released the following week, just missing being part of the launch line-up.
Special thanks for the following people for their support making this episode:
Show Notes:
- At around 7:07 in the video, I accidentally refer to Actraiser as "Axelay" Unfortunately, there is no way to fix this without deleting this video and re-uploading. I put an annotation in the video, but people watching on non-desktop platforms aren't going to see it.
- Production of this video began the same day that the Sega Saturn launch episode was released; December 25, 2015. This episode therefore took 7 months to complete, although I took breaks to make the History of NHL '94 and DieHard Gamefan videos.
- All of the gameplay footage for this episode was recoded using an RGB-modded SNES mini, as it produces a sharper image than an older "original" SNES.
- Graduis III and SimCity WERE NOT LAUNCH TITLES. I can't stress this enough times. The three games featured in this episode were the only three that were available on launch day. Period.
- This was the fifth episode covering the launch of a console.
- I had to re-record the F-Zero footage 4 times because the beta version of the Elgato software that I was using kept dropping the audio.
- I did not play through the complete game when recording Super Mario World footage. I have beaten the games multiple times in the past, but have received negative comments from viewers for showing too much of some games. If you haven't beaten SMW, you should do it for yourself instead of watching someone else do it.
#CGQuarterly #LaunchVids #SuperNintendo
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