This StarCraft Reddit situation is CRAZY

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#harstem #SC2 #StarCraft2
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Props to the guy for taking up Harstem on the challenge instead of just being all talk.

ChannelMiner
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"this guy doesn't know how to macro" - proceeds to get supply blocked for eternity.

TheChaosSpectrum
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The look on your face when those first voids came in cracked me up, haha.

MattSlaughter
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Dude, the pure fear in your voice when you saw those three void rays in the first match is absolutely priceless.

SimonWesleyCh.
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I find it funny that Harstem is surprised at the early scouting when his opponent knows that he's facing the cheesiest man alive

Nrha
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Mass sentries sounds like a legit strat with this challenge. They cost 50 minerals, and they do quite well against gateway units and can probably drag the game out long enough until you get enough gateways and templar archive for mass 100 mineral archons.

朕是神
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So freaking nice seeing someone humble after the first one, acknowledging misstakes, blindsides etc without beeing salty/pissed

Alsicufe
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I love that harstem completely misjudged how disgusting this is
For instance, on 1 base, 16 workers mining aka 16minerals per second, warp gate warping in high templars have 32s cooldown, at 50 minerals each, we have
16/(50/32) =10.24 warp gates on cooldown permanents.
You can support 10 gateways on 1 base, making 5 archons on 1 base every 30 seconds.
This is unbelievably broken

barbecuedchicken
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Super fast scout makes sense: gotta make sure the pro doesn't try to just win with cheese before the gas ever comes into play. Don't know if it's optimal but it's what I'd be paranoid about in his shoes.

felonyx
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Every assimilator is also 3 probes. So for every assimilator that you would normally take, you need to build 3 less probes. I suspect that's a large part of it, because that's a significant part of expanding that you don't need to do anymore.

EncryptedLiberty
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As a reminder, on these maps with big walled areas it's trivial to know if they break it open: Click a scout into the blocked area. If they head across the map then there is an opening, if they head to faceplant into a wall it's closed. Unless the opponent is sneaky enough to break in and then wall behind them then it's a simple way to know without having to look carefully.

asharak
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I’m watching the second game and thinking: “reapers for 50 minerals - TAKE MY MONEY”

wikihoolima
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Yea, these voidrays scared the hell out of me

XpomAE
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To this guys credit, playing a 1v1 against a pro player is kinda like a jam session with a pro musician, and he made it happen.

sealboy
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This isn't the SC2 name tier list I was promised my man

keeleyhoek
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Something I don't think you considered, or at least not before the first game. He doesn't just save 150 mins on 2 assimilators. He saves 300 mins on 6 probes that you would use to mine gas, and 6 supply for an additional 100 minerals on a pylon. He didn't just save 150 mins. He saved 550 while reaching full saturation around 3 probes earlier.

In the TVT game, with his advantage, I would certainly have gone 2 starport BC rush, teleport them across the map ASAP, then follow up with banshee/reaper, either going for the all-in if I control the production or to cover an expand if not. Backup strat would be mass ravens and trade free stuff for enemy resources.

With the ZVP, I'd probably go with a 3 hatch muta build, expanding for macro, starting spire, and building mutas off of 2 injected hives and 1 non-injected hive. With that I can focus on trading efficiently with the mutas and using their quick healing to be more efficient. It would be an all in though. If I have to transition off of mutas on zerg against protoss, I just lose to stalker micro.

squashiejoshie
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I laughed out loud for a minute straight when the void rays came in, hahahaha great video

Aminmotors
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Haters gonna say: "this wasn't the real Flash"

stanimirF
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I think the key insight is that having free gas isn't just about how quickly you tech up or whatever, it also, or even primarily, functionally halves the cost of units, *while* doubling how many workers are active early.

FrelanceEQ
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We all know the answer to starting with infinite minerals: 12 proxy rax marine all in

flyingbicycles