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Trine - COMPLETE Walkthrough - Gameplay
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Trine is a side-scrolling, action platform-puzzle video game developed by Frozenbyte and published by Nobilis. The game was originally released for Microsoft Windows in 2009, and has since been ported to Linux, OS X, and game consoles. The game takes place in a medieval fantasy setting and allows players to take control of three separate characters who can battle enemies and solve environmental puzzles.
A sequel, titled Trine 2, was released in 2011. A remake of Trine, titled Trine: Enchanted Edition, was released in 2014. The enchanted edition uses Trine 2's updated engine, and includes online multiplayer. The third installment in the series, Trine 3: The Artifacts of Power, was released on August 20, 2015. A fourth installment, Trine 4: The Nightmare Prince, was released on October 8, 2019.
The player controls and switches between three different characters (a thief, a knight, and a wizard) to try to complete levels. There is also a cooperative play feature, whereby multiple players can join in at any time to control different characters simultaneously. Each character has their own health and energy meter. Energy is used for certain weapons and abilities, and is replenished by blue-colored bottles found throughout levels. Health is replenished by collecting heart-shaped containers, which result from destroying certain enemies.
The player also has a single experience rating that is shared among all characters, and is incremented by acquiring green-colored bottles found throughout levels. Every 50 experience points, each character is given one point towards the purchase of upgrades to their abilities. Treasure chests are also spread throughout levels, each containing a charm that offers the bearing character new or upgraded abilities. The player can transfer these objects between characters, though some will only have an effect on certain characters.
Checkpoints are spread throughout levels, in the form of silver orbs on pedestals. Upon crossing a checkpoint, any deceased characters are brought back to life, and any characters below a certain amount of health and energy are replenished up to that amount. The amount of energy and health replenished is dependent upon the difficulty setting chosen by the player. When a character dies, the player must choose another living character to continue playing the level. If all three characters die, the player is sent back to the last checkpoint crossed, and all three characters are resurrected.
Enemies primarily include walking skeletons, spiders, and bats, along with boss characters, like giant skeletons and other large creatures. Some skeletons are armed with swords, others with bows and arrows, some spit fire, and some have shields. Skeletons are capable of scaling walls. Other dangers include lava, fireballs, giant sharp pendulums, and various other booby traps.
Trine uses Nvidia's PhysX physics engine to provide objects and characters with full physics interaction.
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Trine 1
Complete Walkthrough
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▬▬▬▬
0:00:00 - Intro
0:00:49 - Prologue
0:01:55 - Chapter 1: Astral Academy
0:09:50 - Chapter 2: Academy Hallways
0:38:00 - Chapter 3: Wolvercote Catacombs
0:59:51 - Chapter 4: Dragon Graveyard
1:20:43 - Chapter 5: Crystal Caverns
1:42:24 - Chapter 6: Crypt of the Damned
2:02:20 - Chapter 7: Forsaken Dungeons
2:20:04 - Chapter 8: Throne of the Lost King
2:38:28 - Chapter 9: Fangle Forest
3:00:45 - Chapter 10: Shadowthorn Thicket
3:12:15 - Chapter 11: Ruins of the Perished
3:38:08 - Chapter 12: Heartland Mines
3:54:23 - Chapter 13: Bramblestoke Village
4:15:24 - Chapter 14: Iron Forge
4:48:33 - Chapter 15: Tower of Sarek
4:53:32 - Ending
4:56:25 - Credits
5:01:50 - Path to New Dawn
#Trine #Trine2 #gaming
A sequel, titled Trine 2, was released in 2011. A remake of Trine, titled Trine: Enchanted Edition, was released in 2014. The enchanted edition uses Trine 2's updated engine, and includes online multiplayer. The third installment in the series, Trine 3: The Artifacts of Power, was released on August 20, 2015. A fourth installment, Trine 4: The Nightmare Prince, was released on October 8, 2019.
The player controls and switches between three different characters (a thief, a knight, and a wizard) to try to complete levels. There is also a cooperative play feature, whereby multiple players can join in at any time to control different characters simultaneously. Each character has their own health and energy meter. Energy is used for certain weapons and abilities, and is replenished by blue-colored bottles found throughout levels. Health is replenished by collecting heart-shaped containers, which result from destroying certain enemies.
The player also has a single experience rating that is shared among all characters, and is incremented by acquiring green-colored bottles found throughout levels. Every 50 experience points, each character is given one point towards the purchase of upgrades to their abilities. Treasure chests are also spread throughout levels, each containing a charm that offers the bearing character new or upgraded abilities. The player can transfer these objects between characters, though some will only have an effect on certain characters.
Checkpoints are spread throughout levels, in the form of silver orbs on pedestals. Upon crossing a checkpoint, any deceased characters are brought back to life, and any characters below a certain amount of health and energy are replenished up to that amount. The amount of energy and health replenished is dependent upon the difficulty setting chosen by the player. When a character dies, the player must choose another living character to continue playing the level. If all three characters die, the player is sent back to the last checkpoint crossed, and all three characters are resurrected.
Enemies primarily include walking skeletons, spiders, and bats, along with boss characters, like giant skeletons and other large creatures. Some skeletons are armed with swords, others with bows and arrows, some spit fire, and some have shields. Skeletons are capable of scaling walls. Other dangers include lava, fireballs, giant sharp pendulums, and various other booby traps.
Trine uses Nvidia's PhysX physics engine to provide objects and characters with full physics interaction.
▬▬▬▬
Trine 1
Complete Walkthrough
If you enjoyed this video, please consider subscribing:
Find me here:
▬▬▬▬
0:00:00 - Intro
0:00:49 - Prologue
0:01:55 - Chapter 1: Astral Academy
0:09:50 - Chapter 2: Academy Hallways
0:38:00 - Chapter 3: Wolvercote Catacombs
0:59:51 - Chapter 4: Dragon Graveyard
1:20:43 - Chapter 5: Crystal Caverns
1:42:24 - Chapter 6: Crypt of the Damned
2:02:20 - Chapter 7: Forsaken Dungeons
2:20:04 - Chapter 8: Throne of the Lost King
2:38:28 - Chapter 9: Fangle Forest
3:00:45 - Chapter 10: Shadowthorn Thicket
3:12:15 - Chapter 11: Ruins of the Perished
3:38:08 - Chapter 12: Heartland Mines
3:54:23 - Chapter 13: Bramblestoke Village
4:15:24 - Chapter 14: Iron Forge
4:48:33 - Chapter 15: Tower of Sarek
4:53:32 - Ending
4:56:25 - Credits
5:01:50 - Path to New Dawn
#Trine #Trine2 #gaming
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