How I Made A Low Poly Hatsune Miku | Breakdown

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To celebrate the 10th Anniversary of MIKU EXPO, I made a low-poly inspired Hatsune Miku. Here's a breakdown on how I accomplished that.

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Illustration Reference:
Miku Expo - 10th Anniversary Design by Iwato

Iwato

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Final Model:

Base Mesh:

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The tutorial I followed to make the 2D face rig:

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Music Used:
🎈Daystar - My small world
🎈Daystar - May your day be cozy
🎈Daystar - Favorite
🎈Daystar - SOSO
🎈Daystar - Fluffy
🎈Daystar - Little Bunny
🎈Daystar - Skip a beat
@starryattic

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Chapters:
00:00 Introduction
00:49 Reflection
02:15 Modelling
04:49 UVs
06:12 Textures
08:24 Rigging
09:08 Reveal
09:40 Closing Up

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Sorry about the semi scuffed audio . I'll try to make sure the next breakdown doesn't have the same issues. But until then, any suggestions on what I should cook next?

KeyframeChef
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1:28 Mesmerizer miku 3D. I love how you made low poly hatsune Miku it’s such a pretty design ❤

ReginaKate-kumr
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These videos are making me reconsider if I should pick up 3D again even after I dropped it twice before

xarichii
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Ey so i just discovered your channel and i gotta say i love your breakdowns, hope to reach your level at some point in my life, the two models you made for the breakdown are super cute!

GerN
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this is so cuteeee!!! you've defenitely improved a lot since the last video

maulaahmad
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I want to hug you're miku d3 model she's so adorable

kamuigakupo
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Thanks for the vid!! I have some experience in blender for doing basic modding and have wanted to try making things myself for a long time. This is a nice starting off point for me to mess around with. I also really love your Miku models! They're suuuper cute! I hope to see you make more vids and such in the future!~

starfallscythe
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I’m curious have you tried Blockbench, I have seen a lot of people do work like this and the one on your last video, it’s specifically geared towards this 3DS/PS1/PS2 retro stylized look with pixel textures

KlonoaDreamer
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Can I use this database for the game? Marking you as the creator

WINX_studio
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Do you just use 3dCoat or 3dCoatTextura?

PoppingCandy_
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