Molecular Visualization in Virtual Reality

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A molecular visualization system in Virtual Reality, that uses high quality ray-casting based impostor objects to render spheres and cylinders, and allows users to extract and visualize residues, chains, atom distances, bond angles and torsion angles from a molecular model, with simple 2D controls and without the need to continuously ray cast into small objects in the scene. It also includes a world space panel that facilitates interaction even when occluded.

Developed in Unity.
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Did you have to 3D model the entire Molecular structure or just imported the data?

feroozsekandar
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What is the hardware and software you used for this simulator?

feroozsekandar
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