The HARDEST thing to make for game developers 👩‍💻 #technology #programmer #gamedev #software #tech

preview_player
Показать описание

Рекомендации по теме
Комментарии
Автор

As a gamedev, I can confirm that the seemingly easiest things are usually the hardest.

lets_dev
Автор

Minecraft: “binary door goes

I’m totally fine with the “player pushes through the door” approach. Like in Far Cry for example.

Friendly_Neighborhood_Dozer
Автор

There is nothing particular with doors. The thing is generally there are lots of problems when developing games, "door problem" is just a common story to illustrate how hard game development generally is to someone who does not know how hard game dev is.

bekazandukeli
Автор

"door stuck" appreciation comment

Thomas-dpeb
Автор

2 things called physics and collisions without which ur door wont work at all

плеватьяказак
Автор

I honestly didn't expect that doors are so difficult to implement...

JustPyroYT
Автор

Ex-game dev here. I remember when I was making my first 3D game, and the biggest problem for me was to make a system to create a hole in the wall, which would be exactly the door's shape, so I could fit my door model in. If you are not a mapper, or 3D person and going at this problem first, it will take a few hours to get to how to do it.

zedespook
Автор

i feel like there was an analogy for life in there somewhere 😂

amurray
Автор

Fromsoftware’s solution is just have it be an animation which is genius in a way 😂

kqd
Автор

I wouldn’t say doors are the hardest thing but certainly the sentiment is true, the simplest things are often the hardest

LordBete
Автор

Omg this is such a good example of what is hard in programming. I use the analogy that anyone can open a door handle but creating a door handle is tricky

FreddyRangel
Автор

If making doors is the hardest thing to make in your game then I i say you've got it pretty good! 😂

Rupertboijedi
Автор

Moral of the story:don't make doors

flyingrickracoon
Автор

As a game developer I just use a raycast for interaction and then linear interpolation from the current rotation to plus 90° of rotation

RomanianProductions
Автор

I never knew LSPLASH had such a hard time coding the DOORS horror game

maze
Автор

You guys should look up the door problem. It is a really interesting/funny read.

Speiger
Автор

In such things, simple is often the best answer. It should be treated like any other 3D entity(in 3D games), if a player *bumps* into it, it moves

k_gold
Автор

I really love the way you walk and say jokes 😂❤❤

zeyadmoustafakamal
Автор

Fromsoft: Just make the player an immortal god while opening doors.

Entertainment-sdkd
Автор

Intruders has one of the most unique implementation of doors, it allows you to use the scroll wheel when looking at door to open it precisely. It fits well in a game about stealth and planning

westleyhurtgen